Applying mechanical states of IdentityMultiMapping to a model that is encompassed by these mechanical states #2743
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Hi, I appreciate any hint in this regard.
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I used mergeMesh along with IdentityMultiMapping to also concatenate the meshes of the two cubes, and then used BarycentricMapping for mapping to the sphere. This solved the problem. |
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I used mergeMesh along with IdentityMultiMapping to also concatenate the meshes of the two cubes, and then used BarycentricMapping for mapping to the sphere. This solved the problem.