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Unity is throwing exceptions because the shader doesn't have a _MainTex property.
Material 'Std_Skin_Head' with Shader 'Shader Graphs/RL_SkinShader_Variants_HDRP_Tessellation' doesn't have a texture property '_MainTex'
The errors go away if I rename the property in the shader, but of course this breaks any materials that you have setup.
The text was updated successfully, but these errors were encountered:
What happens if you add a Texture2D property and call it _MainTex and uncheck the exposed setting. So _MainTex exists but it's not used by anything.
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Unity is throwing exceptions because the shader doesn't have a _MainTex property.
Material 'Std_Skin_Head' with Shader 'Shader Graphs/RL_SkinShader_Variants_HDRP_Tessellation' doesn't have a texture property '_MainTex'
The errors go away if I rename the property in the shader, but of course this breaks any materials that you have setup.
The text was updated successfully, but these errors were encountered: