From d80be16f6c97fcd2e05a1a16f743680495d238b1 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sat, 15 Jul 2023 23:28:26 +0200 Subject: [PATCH] Fix sys.precise_sleep being interpreted the wrong way around. --- Robust.Shared/Timing/GameLoop.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Robust.Shared/Timing/GameLoop.cs b/Robust.Shared/Timing/GameLoop.cs index c722bc6134d..e1f8968bf9b 100644 --- a/Robust.Shared/Timing/GameLoop.cs +++ b/Robust.Shared/Timing/GameLoop.cs @@ -122,7 +122,7 @@ public GameLoop( _prof = prof; _sawmill = sawmill; - _precisionSleep = options.Precise ? new PrecisionSleepUniversal() : PrecisionSleep.Create(); + _precisionSleep = options.Precise ? PrecisionSleep.Create() : new PrecisionSleepUniversal(); } ///