From 278aa030d88b570e311d0db4ca88d8885fbde5eb Mon Sep 17 00:00:00 2001 From: TemporalOroboros Date: Tue, 26 Sep 2023 14:12:11 -0700 Subject: [PATCH] Create rane-xenoborogenetics.md Ports rane's xenoborogenetics proposal doc from the hackmd. --- .../science/rane-xenoborogenetics.md | 21 +++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 src/en/proposals/science/rane-xenoborogenetics.md diff --git a/src/en/proposals/science/rane-xenoborogenetics.md b/src/en/proposals/science/rane-xenoborogenetics.md new file mode 100644 index 000000000..f4e292135 --- /dev/null +++ b/src/en/proposals/science/rane-xenoborogenetics.md @@ -0,0 +1,21 @@ +# Xenorobogenetics [Rane, Unapproved, Unfinished] + +Basically, add a department to science to experiment with turning people into horrific biomechanical monstrosities. + +## Parts + +### Sourcing +Parts can be printed or sourced from botany, salvage, hell, and so on. Outside of basic prosthetics, they are all sourced from stunned, specially captured mobs. + +### Extractor +The main machine of xenorobogenetics, the extractor takes a stunned mob and extracts parts from it. + +### Traits +Each part has 3 traits: 1 good, 1 neutral, 1 bad. + +## Surgical Experiments + +The parts can be used in surgery at any time, but to earn research points, there will be a machine to request surgical experiments. It will suggest parts to implant into someone. + +### Implanting +Implanting is done via normal surgery. When a part is implanted, it picks 2 of its 3 traits. The part is destroyed upon removal to prevent reroll cheese.