From 76b906766753ce0566aefe474d87547d551a6a1b Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Thu, 11 Jul 2024 16:56:00 +0000 Subject: [PATCH] update slate[no ci] --- docs/index.html | 34 +++++++++++++++++----------------- docs/light.html | 34 +++++++++++++++++----------------- 2 files changed, 34 insertions(+), 34 deletions(-) diff --git a/docs/index.html b/docs/index.html index 285b25449..60fdbce51 100644 --- a/docs/index.html +++ b/docs/index.html @@ -8788,7 +8788,7 @@
textures
to override different dynamic textures easily.textures
map of the CustomTheme to override different dynamic textures easily.THEME, or logical base THEME for special levels (Abzu->Tide Pool etc)
ENT_TYPE
get_transition_styled_floor_type()
Returns: ENT_TYPE used for the transition floor
-int
+ENT_TYPE
get_backwall_type()
Returns: ENT_TYPE used for the backwall (BG_LEVEL_BACKWALL by default)
-int
+ENT_TYPE
get_border_type()
Returns: ENT_TYPE to use for the border tiles
-int
+ENT_TYPE
get_critter_type()
Returns: ENT_TYPE for theme specific critter
@@ -18472,8 +18472,8 @@ ThemeInfo
get_dynamic_texture(int texture_id)
+TEXTURE
+get_dynamic_texture(DYNAMIC_TEXTURE texture_id)
Returns: TEXTURE based on texture_id
Params: DYNAMIC_TEXTURE texture_id
diff --git a/docs/light.html b/docs/light.html
index b124eb4a1..3e56dffc7 100644
--- a/docs/light.html
+++ b/docs/light.html
@@ -8788,7 +8788,7 @@ EntityDB
-int
+TEXTURE
texture
@@ -12857,13 +12857,13 @@ ParticleDB
-int
+TEXTURE
get_texture()
bool
-set_texture(int texture_id)
+set_texture(TEXTURE texture_id)
@@ -16994,7 +16994,7 @@ SelectPlayerSlot
-int
+TEXTURE
texture
@@ -17609,7 +17609,7 @@ Texture types
TextRenderin
-int
+TEXTURE
special_texture_id
Used to draw buttons and stuff, default is -1 wich uses the buttons texture
@@ -17911,7 +17911,7 @@ Theme types
CustomTheme
Base THEME to load enabled functions from, when no other theme is specified.
-map<DYNAMIC_TEXTURE, int>
+map<DYNAMIC_TEXTURE, TEXTURE>
textures
Add TEXTUREs here to override different dynamic textures.
@@ -18146,9 +18146,9 @@ Theme types
CustomTheme
-int
-get_dynamic_texture(int texture_id)
-Add TEXTUREs to textures
to override different dynamic textures easily.
+TEXTURE
+get_dynamic_texture(DYNAMIC_TEXTURE texture_id)
+Add TEXTURE s to textures
map of the CustomTheme to override different dynamic textures easily.
nil
@@ -18392,12 +18392,12 @@ ThemeInfo
THEME, or logical base THEME for special levels (Abzu->Tide Pool etc)
-int
+ENT_TYPE
get_floor_spreading_type()
Returns: ENT_TYPE used for floor spreading (generic or one of the styled floors)
-int
+ENT_TYPE
get_floor_spreading_type2()
Returns: ENT_TYPE used for floor spreading (stone or one of the styled floors)
@@ -18412,22 +18412,22 @@ ThemeInfo
ENT_TYPE
get_transition_styled_floor_type()
Returns: ENT_TYPE used for the transition floor
-int
+ENT_TYPE
get_backwall_type()
Returns: ENT_TYPE used for the backwall (BG_LEVEL_BACKWALL by default)
-int
+ENT_TYPE
get_border_type()
Returns: ENT_TYPE to use for the border tiles
-int
+ENT_TYPE
get_critter_type()
Returns: ENT_TYPE for theme specific critter
@@ -18472,8 +18472,8 @@ ThemeInfo
get_dynamic_texture(int texture_id)
+TEXTURE
+get_dynamic_texture(DYNAMIC_TEXTURE texture_id)
Returns: TEXTURE based on texture_id
Params: DYNAMIC_TEXTURE texture_id