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Loading saved projects: lost units and lost/misplaced orders. #5
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thanks Lowdive! I'll take a look at this (and the other issues) this weekend. I've been thinking a little bit of hacking up a cheap imitation of scenario editor that stores all the data server-side, so that we could distribute things more easily -- that is, we could have an autohost that serves people missions without them loading a new game (just stock S44 v2.0 or whatever). Mind pinging me on #s44 next time you're around? I'd like to see if this is an idea worth prototyping from the mission writer perspective. |
Wow, sounds nice! I'll hit you up when I'm around lobby. On Fri, Nov 13, 2015 at 4:25 AM, Ben Tyler [email protected] wrote:
José Elí Santiago Rodríguez. |
Hey, sorry about that! |
Very promising! Maybe you could shed some light on my camera issue though? is it possible On Thu, Jan 7, 2016 at 11:47 AM, Gajo Petrovic [email protected]
José Elí Santiago Rodríguez. |
Well I've been working on a nice recon mission but EVERY SINGLE TIME I must start from scratch and I've been through some rough days were half-way into the set-up of the map features and units I'll crash or something... and that's so sad.
It'd be great if I could just trust the save/load function, would you be as kind as to check it out? I mean, it half works, at least I have yet to see triggers or areas not get saved/loaded properly, but everything else, including features, just won't save or load properly.
I'll keep at it anyways, it's really cool.
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