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no Published-iOS,can't build and run #2

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limars874 opened this issue Dec 26, 2014 · 5 comments
Open

no Published-iOS,can't build and run #2

limars874 opened this issue Dec 26, 2014 · 5 comments

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@limars874
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when build ,it take a error:/Users/xxx/Crystals.spritebuilder/Source/Resources/Published-iOS: No such file or directory

@limars874
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ok,i have mistake,it should be put in spritebuilder,and go publish,the published-ios can be build....

@rahulthankachan
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Thanks bro u solved a big issue for me !!

@rahulthankachan
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Just to summarize in a good way.

When we use git as a version control for all the spritekit build games. We need to rebuild them from the spritekit builder after every pull request. I am not sure of every pull but I am certain of checkouts.

This creates the resources which are essential else it will show that some files a are missing.

Regards

@quantumpotato
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The explanation is not clear. I deleted the files showing up red (missing) in Xcode called Published-IOS and it works.

@egyptdinero
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Still doesn't work. Same error.

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4 participants