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star conquest.set
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star conquest.set
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#if {NOT %Defined(vol)} {#var vol 50}
#if {NOT %Defined(silent)} {#var silent 0}
#if {NOT %Defined(socialson)} {#var socialson 1}
#if {NOT %Defined(commson)} {#var commson 1}
#if {NOT %Defined(ShipHitGaggging)} {#var ShipHitGagging 0}
#if {NOT %Defined(ovenon)} {#var ovenon 1}
#if {NOT %Defined(gaggs)} {#var gaggs 0}
#if {NOT %Defined(Eng)} {#var Eng 0}
#ForAll {SalvagingANDScooping|combat|ground|explore|asteroid|ship|Vars|misc|communications|socials|phones|gags|keys|Oven|PetsAndRobots|buffers} {
#load {Scripts\%I.set}}
#file 6 {Star Conquest/Settings.set} 1;
#Read 6 vol 1;
#Read 6 socialson 2;
#Read 6 silent 3;
#Read 6 Gaggs 4;
#Read 6 org 5;
#Read 6 commson 6;
#Read 6 ovenon 7;
#Read 6 ChanSecond 8;
#Read 6 robots 9;
#Read 6 felo 10;
#Read 6 RTime 11;
#Read 6 Eng 12;
#Close 6;
#Trigger { * You have been disconnected. Please come back soon. *} {
#file 6 {Star Conquest/Settings.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @socialson @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @silent @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Gaggs @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @org @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commson @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ovenon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChanSecond @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @robots @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @felo @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RTime @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Eng @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6;
#say {Soundpack settings saved.}}
#say {Welcome to the VIP mud soundpack for Star Conquest! This soundpack was originally overhauled by Jason Rat and Melinda Michaels, and is now maintained by Alissa Carmichael. this is version @version! Please note all features may not have sounds. If you wish for something to have a sound that currently doesn't, or if you'd like to report a bug, please open an issue on the issue tracker who's URL is in the readme file so it can be tracked appropriately!}
#TRIGGER {Welcome to the original and still the most innovative pulp science fiction multiplayer roleplaying adventure!} {
#if {@silent = 1} {
#Play {Star Conquest\Music\*2.wav} @Vol}} {}
#exec {LoadBuffers}