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Not built in but we have a community toolkit of extensions like these. This is the code for the screen to world that you are looking for. |
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https://github.com/stride3d/stride-community-toolkit/blob/53bff1597c8698eeb8176ef7a95add612687c72e/src/Stride.CommunityToolkit/Engine/CameraComponentExtensions.cs#L103 https://www.nuget.org/packages/Stride.CommunityToolkit/1.0.0-preview.38 |
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The method like
Camera.main.ScreenToWorldPoint(mousepos);
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