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Help.txt
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Help.txt
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.10. Funktionseingabegadget -----------------------------------------------
\
The Function Gadget - enter the function you want to draw.
===================
Accepted operators of V2.9 and higher are (in order of priority):
fnct() (i.e. function with ()-enclosed arg.)
! ² ³ % (% means percent: 32.5% = .325)
^
* : / ( : and / is the same)
fnct (i.e. function with a simple arg.)
+ - ()
The function term is case-insensitive, x and y are variables, pi,¶ and e are constants.
Scientific syntax is allowed, e.g. 4.5E2 (NOT 4.5e2!!) means 450. Multiplication signs can be left out.
\
Currently implemented functions are:
sin, cos, tan, cot, asin, acos, atan, sinh, cosh, tanh, ln, exp, log, abs, sqrt, sgn, sin², cos², tan².
.end
.12.13. Auflösungsgadgets -------------------------------------------------
\
The Resolution Gadgets - the drawing resolution.
======================
Here you can enter the resolution in x and y you want the function to be rendered with.
i.g. If you enter 3 × 3, the function will be drawn as 9 quadrangles.
Values from 1 to 5000 are allowed. (V3.0+)
.end
.14.15.16.17.18.19. Bereichsgadgets ---------------------------------------
\
The Range Gadgets - enter the range you want to draw.
=================
Here you define the range within the function is calculated and drawn.
Z-values that are out of range are either not drawn or limited, depending on the "Limited z-value" option.
.end
.33.34.35. Lichtvektor ----------------------------------------------------
\
The Lighting Gadgets - enter the position of the lighting
====================
These are the co-ordinates of the lighting. They only take effect if the "Body: Lighted" mode is chosen.
.end