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Hey,
When I set the flocking 3D to fly with no gravity, StayGrounded is false, the flocking objects clump together confused, especially at the center of unity space (0,0,0). It's like a gravity well. Let me know how to fix it.
It seems like they lose direction velocity when they're on top of each other.
Thanks.
The text was updated successfully, but these errors were encountered:
Hey,
When I set the flocking 3D to fly with no gravity, StayGrounded is false, the flocking objects clump together confused, especially at the center of unity space (0,0,0). It's like a gravity well. Let me know how to fix it.
It seems like they lose direction velocity when they're on top of each other.
Thanks.
The text was updated successfully, but these errors were encountered: