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Flying flocking clumping issue #12

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mistergreen opened this issue Nov 8, 2019 · 0 comments
Open

Flying flocking clumping issue #12

mistergreen opened this issue Nov 8, 2019 · 0 comments

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@mistergreen
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mistergreen commented Nov 8, 2019

Hey,
When I set the flocking 3D to fly with no gravity, StayGrounded is false, the flocking objects clump together confused, especially at the center of unity space (0,0,0). It's like a gravity well. Let me know how to fix it.

It seems like they lose direction velocity when they're on top of each other.

Thanks.

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