Name | Type | Description | Notes |
---|---|---|---|
Name | string | Name of SIPTeleport | |
Destination | string | Destination of SIPTeleport | |
Status | Pointer to string | Enum: [ ENABLED, DISABLED ] | [optional] |
func NewV1CreateSipTeleport(name string, destination string, ) *V1CreateSipTeleport
NewV1CreateSipTeleport instantiates a new V1CreateSipTeleport object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewV1CreateSipTeleportWithDefaults() *V1CreateSipTeleport
NewV1CreateSipTeleportWithDefaults instantiates a new V1CreateSipTeleport object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *V1CreateSipTeleport) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *V1CreateSipTeleport) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V1CreateSipTeleport) SetName(v string)
SetName sets Name field to given value.
func (o *V1CreateSipTeleport) GetDestination() string
GetDestination returns the Destination field if non-nil, zero value otherwise.
func (o *V1CreateSipTeleport) GetDestinationOk() (*string, bool)
GetDestinationOk returns a tuple with the Destination field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V1CreateSipTeleport) SetDestination(v string)
SetDestination sets Destination field to given value.
func (o *V1CreateSipTeleport) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *V1CreateSipTeleport) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V1CreateSipTeleport) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *V1CreateSipTeleport) HasStatus() bool
HasStatus returns a boolean if a field has been set.