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lzw.h
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lzw.h
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/* Keen Dreams (SDL2/Steam Port) Source Code
* Copyright (C) 2014 Javier M. Chavez
* Copyright (C) 2015 David Gow <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
//--------------------------------------------------------------------------
//
// EXTERN DEFINITIONS FOR DISPLAY VEC ROUTINES
//
//--------------------------------------------------------------------------
extern void (*LZW_CompressDisplayVector)();
extern void (*LZW_DecompressDisplayVector)();
//---------------------------------------------------------------------------
//
// FUNCTION PROTOTYPEING
//
//---------------------------------------------------------------------------
unsigned long lzwCompress(void far *infile, void far *outfile,unsigned long DataLength,unsigned PtrTypes);
void lzwDecompress(void far *infile, void far *outfile,unsigned long DataLength,unsigned PtrTypes);