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In this commit e4a8caa
You changed the order of startDisplayLink() and startInputPipeline(), that would lead to appending to pixel buffer in another thread without a session started yet, in some cases (depending on thread execution).
Is that a bug?
The text was updated successfully, but these errors were encountered:
In this commit e4a8caa
You changed the order of startDisplayLink() and startInputPipeline(), that would lead to appending to pixel buffer in another thread without a session started yet, in some cases (depending on thread execution).
Is that a bug?
The text was updated successfully, but these errors were encountered: