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pressure-display.js
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pressure-display.js
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/**
* Copyright (c) 2009 Oliver Hunt <http://nerget.com>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
if (this.CanvasRenderingContext2D && !CanvasRenderingContext2D.createImageData) {
CanvasRenderingContext2D.prototype.createImageData = function (w,h) {
return this.getImageData(0,0,w,h);
}
}
(function () {
var buffer;
var bufferData;
var canvas;
var clampData = false;
function prepareBuffer(field) {
canvas = canvas || document.getElementById("canvas");
if (buffer && buffer.width == field.width() && buffer.height == field.height())
return;
buffer = document.createElement("canvas");
buffer.width = field.width();
buffer.height = field.height();
var context = buffer.getContext("2d");
try {
bufferData = context.createImageData(field.width(), field.height());
} catch(e) {
return null;
}
if (!bufferData)
return null;
var max = field.width() * field.height() * 4;
for (var i=3; i<max; i+=4)
bufferData.data[i] = 255;
bufferData.data[0] = 256;
if (bufferData.data[0] > 255)
clampData = true;
bufferData.data[0] = 0;
}
function displayDensity(field) {
prepareBuffer(field);
var context = canvas.getContext("2d");
var width = field.width();
var height = field.height();
if (bufferData) {
var data = bufferData.data;
var dlength = data.length;
var j = -3;
if (clampData) {
for (var x = 0; x < width; x++) {
for (var y = 0; y < height; y++) {
var d = field.getDensity(x, y) * 255 / 5;
d = d | 0;
if (d > 255)
d = 255;
data[4*(y * height + x) + 1] = d;
}
}
} else {
for (var x = 0; x < width; x++) {
for (var y = 0; y < height; y++)
data[4*(y * height + x) + 1] = field.getDensity(x, y) * 255 / 5;
}
}
context.putImageData(bufferData, 0, 0);
} else {
for (var x = 0; x < width; x++) {
for (var y = 0; y < height; y++) {
var d = field.getDensity(x, y) / 5;
context.setFillColor(0, d, 0, 1);
context.fillRect(x, y, 1, 1);
}
}
}
}
function displayVelocity(field) {
var context = canvas.getContext("2d");
context.save();
context.lineWidth=1;
var wScale = canvas.width / field.width();
var hScale = canvas.height / field.height();
context.fillStyle="black";
context.fillRect(0, 0, canvas.width, canvas.height);
context.strokeStyle = "rgb(0,255,0)";
var vectorScale = 10;
context.beginPath();
for (var x = 0; x < field.width(); x++) {
for (var y = 0; y < field.height(); y++) {
context.moveTo(x * wScale + 0.5 * wScale, y * hScale + 0.5 * hScale);
context.lineTo((x + 0.5 + vectorScale * field.getXVelocity(x, y)) * wScale,
(y + 0.5 + vectorScale * field.getYVelocity(x, y)) * hScale);
}
}
context.stroke();
context.restore();
}
var showVectors = false;
toggleDisplayFunction = function(canvas) {
if (showVectors) {
showVectors = false;
canvas.width = displaySize;
canvas.height = displaySize;
return displayVelocity;
}
showVectors = true;
canvas.width = fieldRes;
canvas.height = fieldRes;
return displayDensity;
}
})();