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Add to the renderer the ability to animate the operations at 100% speed or faster.
Since render currently draws at a particular time step, I don't think this would be difficult to achieve. Add some UI elements (a speed slider, Play/Pause, Stop buttons) and set up Timers that set currentTime variable and then draw.
I will attempt to figure out the code-base and create a pull request.
The text was updated successfully, but these errors were encountered:
Add to the renderer the ability to animate the operations at 100% speed or faster.
Since render currently draws at a particular time step, I don't think this would be difficult to achieve. Add some UI elements (a speed slider, Play/Pause, Stop buttons) and set up Timers that set currentTime variable and then draw.
I will attempt to figure out the code-base and create a pull request.
The text was updated successfully, but these errors were encountered: