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Hi! My use case is as follows: I implement game logic in the server using lua. I want to have some kind of contract with the FE (which will be written in TS). As long as I can describe a state payload to benefit from type checking and autocompletion when coding the FE. I am fine. So I can code the game modules in Teal instead of lua and export the types using Thanks! |
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I started writing a PoC and I realised that what I need is the opposite: the schema/types are driven by the needs of the frontend. So since I am writing the FE in TS, I hope that in the rich TS ecosystem I'll find some tool to do this. |
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I started writing a PoC and I realised that what I need is the opposite: the schema/types are driven by the needs of the frontend. So since I am writing the FE in TS, I hope that in the rich TS ecosystem I'll find some tool to do this.