diff --git a/bam.lua b/bam.lua index 56623e3dd1..c3e238b3c7 100644 --- a/bam.lua +++ b/bam.lua @@ -271,7 +271,7 @@ function build(settings) -- build server server_exe = Link(server_settings, "teeworlds_srv", engine, server, - game_shared, game_server, zlib, server_link_other, teeuniverses, json, md5) + game_shared, game_server, zlib, md5, server_link_other, json, teeuniverses) serverlaunch = {} if platform == "macosx" then diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index a4a7aea8ad..5a57865aa2 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -87,7 +87,8 @@ class CGameContext : public IGameServer int m_ConsoleOutputHandle_ChatPrint; int m_ConsoleOutput_Target; - + +public: int m_ZoneHandle_TeeWorlds; public: