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In GenDexGrasp, we test a tabletop grasping scenario in simulation. First, we employ DFC to synthesize feasible grasping poses for tabletop scenario. This is achieved by introducing a penetration penalty between the robotic hand and the table. Then, we utilize the synthesized MultiDex Dataset, focused on tabletop scenarios, to re-train the ContactMapCVAE network. We caputure the point cloud and estimate its normals for the object and then generate grasping pose with generated contact map given by the ContactMapCVAE.
I want to know what's the proper training? Thanks for your answer!
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