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Releases: thelink2012/modloader

San Andreas Mod Loader v0.1.12

05 Feb 23:34
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v0.1.12 (Feb 01 2014)

  • Random crashes caused by std-bank fixed
  • The wave loader accepts the extended wave format header now

v0.1.11 (Jan 31 2014)

  • Fixed std-img plugin being auto-deleted

v0.1.10 (Jan 31 2014

  • The very well known GTA San Andreas bug on modded sound effects has been fixed
  • Implemented sound effects loader (.wav)
  • ASI files linked using the Borland linker won't crash Mod Loader anymore (Thanks to SilentPL).

San Andreas Mod Loader v0.1.8

25 Jan 19:04
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v0.1.8 (Jan 23 2014)

  • Implemented overrider for fonts.dat
  • Text files (.txt) greater than 10KB will not be detect as readme files
  • Anti-flooding for logging the failure on CaptureStackBackTrace

v0.1.7 (Jan 21 2014)

  • ASI plugins that rely on external files on run-time works fine now, except for a few exceptions.
  • The loader can handle D3D9 hooks
  • Implemented file mixer for water.dat
  • Implemented file overrider for roadblox.dat and tracks%d.dat
  • Sacky's Limit Adjuster removed from Mod Loader
  • The basic IDE files (vehicles.ide, peds.ide, default.ide) do not need to be inside a data folder anymore to be detected
  • Fixed a immediate crash that happens when a .img files gets overridden
  • Fixed wheels line for veh_mods.ide not getting read properly on a readme file
  • Fixed the conflict between the clothing file COACH and the vehicle file COACH
  • Other minor fixes

v0.1.6 (Jan 12 2014)

  • Implemented file mixer for plants.dat
  • Clothes models now works properly... Really...

San Andreas Mod Loader v0.1.5

11 Jan 19:44
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v0.1.5 (Jan 11 2014)

  • The plugin std-cleo now handles .cleo plugins by itself
  • The plugin std-cleo now handles .fxt files by itself
  • Data mixing is working fine now
  • Files are now read properly when there's a UTF-8 BOM in it
  • Special character models now loads properly
  • Clothes models now works properly
  • Collision files now works properly
  • Other minor fixes

v0.1 (Dec 30 2013)

  • First public release