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EAGamesLauncher.sln
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EAGamesLauncher.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26430.15
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EAGamesLauncher", "EAGamesLauncher\EAGamesLauncher.csproj", "{4E4980BA-13F8-4451-AC04-B1604CEAD575}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4E4980BA-13F8-4451-AC04-B1604CEAD575}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4E4980BA-13F8-4451-AC04-B1604CEAD575}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4E4980BA-13F8-4451-AC04-B1604CEAD575}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4E4980BA-13F8-4451-AC04-B1604CEAD575}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal