a program to fill the smallest square with given tetrominos (using Knuth's Algorithm X)
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Updated
May 30, 2018 - C
a program to fill the smallest square with given tetrominos (using Knuth's Algorithm X)
Sudoku solver, the functional way
Solve any sudoku puzzle using Algorithm X
Simple sudoku solver using dancing links
A Sudoku solver implemented using Knuth's Algorithm X
Fillit is a program, which find the smallest square from "Tetris" shapes
Algorithm X dancing links solver for fillit puzzle
Knuth and Pryanik
Solves Tetris and Soma cubes.
This project aims to solve Sudoku puzzles using a variety of algorithms such as Breadth and Depth First Search, Algorithm X, DLX, as well as their greedy variants.
Simple but fast constraint solver for sudoku (N x N).
C++ implementation of Donald Knuth's Algorithm X using the Dancing Links technique(DLX Algorithm).
Swift implementations of Knuth's Dancing Links algorithm
Experimenting sudoku solver with OpenCV
Solutions to the homework problems presented in Artificial intelligence and Machine learning courses.
An implementation of Donald Knuth's Algorithm X (that solves the exact cover problem). For educational purposes.
Visualization of the algorithms needed to solve three-dimensional knapsack problems.
A C library implementation of Knuth's Algorithm X with dancing links.
An efficient backtracking algorithm that solves instances of the Exact Cover problem.
Sudoku bot written in Python, with Algorithm X Solver written in Rust
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