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Screen.h
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Screen.h
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#ifndef SCREEN_H
#define SCREEN_H
#include <string>
#include <cstddef>
#include <vector>
class Screen;
class Window_mgr {
public:
Window_mgr();
using ScreenIndex = std::vector<Screen>::size_type;
void clear(ScreenIndex);
private:
std::vector<Screen> screens;
};
class Screen {
friend void Window_mgr::clear(ScreenIndex);
public:
typedef std::string::size_type pos;
Screen() = default;
Screen(pos ht, pos wd) : height(ht), width(wd), contents(ht * wd, ' ') {}
Screen(pos ht, pos wd, char c) : height(ht), width(wd), contents(ht * wd, c) {}
char get() const { return contents[cursor]; }
inline char get(pos ht, pos wd) const;
Screen &move(pos r, pos c);
void some_member() const;
Screen &set(char);
Screen &set(pos, pos, char);
Screen &display(std::ostream &os)
{ do_display(os); return *this; }
const Screen &display(std::ostream &os) const
{ do_display(os); return *this; }
static pos Screen::*cursor_pointer() { return &Screen::cursor; }
static const pos Screen::*const_cursor_pointer() { return &Screen::cursor; }
private:
void do_display(std::ostream &os) const { os << contents; }
pos cursor = 0;
pos height = 0, width = 0;
std::string contents;
mutable std::size_t access_ctr = 0;
};
inline Screen &Screen::move(pos r, pos c) {
pos row = r * width;
cursor = row + c;
return *this;
}
char Screen::get(pos r, pos c) const {
pos row = r * width;
return contents[row + c];
}
inline Screen &Screen::set(char c) {
contents[cursor] = c;
return *this;
}
inline Screen &Screen::set(pos r, pos col, char ch) {
contents[r * width + col] = ch;
return *this;
}
#endif