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[AC] [Bug] [Core] AV logic issue causes bots to get stuck in an area #627

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EllieSca opened this issue Sep 10, 2023 · 1 comment
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bug Something isn't working

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@EllieSca
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DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE

  • I understand that my issue may get closed without notice if I intentionally remove or skip any mandatory* field

Current behaviour

image
If AV ends up in a state where horde team is respawning inside alliance base without having captured icewing/stoneheart bunkers bots get stuck. Eventually got resolved when alliance attempted capture of frostwolf towers but bots ended up being stuck for a solid 10 minutes before that happened.

Expected behaviour

Bots should either attempt boss if there's enough of them in the area or run back to assault icewing/stoneheart bunkers.

Crashlog

No response

Steps to reproduce the problem

  1. Be on a losing AV side as horde, no objectives secured
  2. Backdoor alliance base while bots clashing in front of horde base
  3. Successfully capture graveyard
  4. Capture of towers causes alliance team to run all the way back
  5. Horde bots are now fighting closer to the middle field and respawning inside alliance base as all other graveyards are contested/alliance controlled
  6. Successfully burn towers and watch horde bots getting stuck

TrinityCore or AzerothCore

AzerothCore

Core rev. hash/commit

AzerothCore rev. 280822cb8350+ 2023-08-29 00:24:41 +0200 (master branch) (Unix, RelWithDebInfo, Static)

Operating system

Debian

@EllieSca EllieSca added the bug Something isn't working label Sep 10, 2023
@Day36512
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Same thing happens if a tower gets skipped and your group is at the final GY.

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