Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Compiling lsd_slam on OS X #78

Open
pranny opened this issue Mar 16, 2015 · 0 comments
Open

Compiling lsd_slam on OS X #78

pranny opened this issue Mar 16, 2015 · 0 comments

Comments

@pranny
Copy link

pranny commented Mar 16, 2015

am trying to compile lsd_slam on OSX 10.9.5 and I get the build error as

ld: library not found for -lGL clang: error: linker command failed with exit code 1 (use -v to see invocation)

From what I understand from this SO answer, it needs to compile with the flag-framework OpenGL. What changes are needed and in which Makefile so as this choses the framework instead of -lGL.

I have also put up this question on SO at http://stackoverflow.com/questions/29058420/

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant