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Add Save/Load entire game (including history) to/from file. #14

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GoogleCodeExporter opened this issue Mar 25, 2015 · 3 comments
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@GoogleCodeExporter
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when the game is saved, every move during the game should be saved to the
fen file. Currently we just save the current state. Likewise, when a game
is opened, the entire history should be loaded into the history window and
available for interactive viewing.




Original issue reported on code.google.com by [email protected] on 29 Apr 2007 at 7:40

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Original comment by [email protected] on 6 Sep 2007 at 9:59

  • Added labels: ****
  • Removed labels: ****

@GoogleCodeExporter
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Original comment by [email protected] on 8 Aug 2008 at 7:02

  • Added labels: Milestone-Release_Next
  • Removed labels: ****

@GoogleCodeExporter
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This is actually pretty important as we're seeing some random crashing in the
framework. Saving an entire game should happen automatically with each move. If 
the
framework (or student AI) crashes, they can load up the entire game and history 
from
the the file.

Must write each move to file after each turn. It may have to generate a random 
or
sequential name for each game file. i.e. x101.fen, x102.fen or just 
lastgame.fen. The
x is for convenience when looking at the dir (if using sequential names). The 
files
are listed alphabetically, so all the saved games will be at the bottom.

Original comment by [email protected] on 22 Oct 2008 at 8:31

  • Added labels: Priority-High
  • Removed labels: Priority-Low

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