NetworkInformation #17960
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https://platform.uno/docs/articles/features/windows-networking.html |
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Answered by
morning4coffe-dev
Aug 16, 2024
Replies: 1 comment 1 reply
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Hey @wkmhv, If I'm not mistaken, you need to observe it directly from NetworkInformation, like this: NetworkInformation.NetworkStatusChanged += NetworkInformation_NetworkStatusChanged;
private void NetworkInformation_NetworkStatusChanged(object sender)
{
// Your implementation here
} This implementation should work. There might be an issue in our documentation—I’ll investigate further. Thanks for bringing this to my attention. |
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1 reply
Answer selected by
MartinZikmund
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Hey @wkmhv,
If I'm not mistaken, you need to observe it directly from NetworkInformation, like this:
This implementation should work. There might be an issue in our documentation—I’ll investigate further. Thanks for bringing this to my attention.