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CMakeLists.txt
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CMakeLists.txt
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# Apps and tools
option(BUILD_OPENMW "Build OpenMW" ON)
option(BUILD_LAUNCHER "Build Launcher" ON)
option(BUILD_WIZARD "Build Installation Wizard" ON)
option(BUILD_MWINIIMPORTER "Build MWiniImporter" ON)
option(BUILD_OPENCS "Build OpenMW Construction Set" ON)
option(BUILD_ESSIMPORTER "Build ESS (Morrowind save game) importer" ON)
option(BUILD_BSATOOL "Build BSA extractor" ON)
option(BUILD_ESMTOOL "Build ESM inspector" ON)
option(BUILD_NIFTEST "Build nif file tester" ON)
option(BUILD_MYGUI_PLUGIN "Build MyGUI plugin for OpenMW resources, to use with MyGUI tools" ON)
option(BUILD_DOCS "Build documentation." OFF )
option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest" OFF)
option(BUILD_OPENMW_MP "Build OpenMW-MP" ON)
option(BUILD_BROWSER "Build tes3mp Server Browser" ON)
option(BUILD_MASTER "Build tes3mp Master Server" OFF)
if (NOT BUILD_LAUNCHER AND NOT BUILD_BROWSER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
if (USE_QT)
set(DESIRED_QT_VERSION 4 CACHE STRING "The QT version OpenMW should use (4 or 5)")
set_property(CACHE DESIRED_QT_VERSION PROPERTY STRINGS 4 5)
endif()
# set the minimum required version across the board
cmake_minimum_required(VERSION 3.1.0)
project(OpenMW)
# If the user doesn't supply a CMAKE_BUILD_TYPE via command line, choose one for them.
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel."
FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS None Debug Release RelWithDebInfo MinSizeRel)
ENDIF()
if (APPLE)
set(APP_BUNDLE_NAME "${CMAKE_PROJECT_NAME}.app")
set(APP_BUNDLE_DIR "${OpenMW_BINARY_DIR}/${APP_BUNDLE_NAME}")
endif (APPLE)
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
if (ANDROID)
set(CMAKE_FIND_ROOT_PATH ${OPENMW_DEPENDENCIES_DIR} "${CMAKE_FIND_ROOT_PATH}")
set (OSG_PLUGINS_DIR CACHE STRING "")
endif()
# Version
message(STATUS "Configuring OpenMW...")
set(OPENMW_VERSION_MAJOR 0)
set(OPENMW_VERSION_MINOR 46)
set(OPENMW_VERSION_RELEASE 0)
set(OPENMW_VERSION_COMMITHASH "")
set(OPENMW_VERSION_TAGHASH "")
set(OPENMW_VERSION_COMMITDATE "")
set(OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
set(GIT_CHECKOUT FALSE)
if(EXISTS ${PROJECT_SOURCE_DIR}/.git)
find_package(Git)
if(GIT_FOUND)
set(GIT_CHECKOUT TRUE)
else(GIT_FOUND)
message(WARNING "Git executable not found")
endif(GIT_FOUND)
if(GIT_FOUND)
execute_process (
COMMAND ${GIT_EXECUTABLE} log -1 --format='%aI'
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
RESULT_VARIABLE EXITCODE3
OUTPUT_VARIABLE OPENMW_VERSION_COMMITDATE
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT EXITCODE3)
string(SUBSTRING ${OPENMW_VERSION_COMMITDATE} 1 10 OPENMW_VERSION_COMMITDATE)
endif(NOT EXITCODE3)
endif(GIT_FOUND)
endif(EXISTS ${PROJECT_SOURCE_DIR}/.git)
# Macros
include(OpenMWMacros)
# doxygen main page
configure_file ("${OpenMW_SOURCE_DIR}/docs/mainpage.hpp.cmake" "${OpenMW_BINARY_DIR}/docs/mainpage.hpp")
option(MYGUI_STATIC "Link static build of Mygui into the binaries" FALSE)
option(BOOST_STATIC "Link static build of Boost into the binaries" FALSE)
option(SDL2_STATIC "Link static build of SDL into the binaries" FALSE)
option(OSG_STATIC "Link static build of OpenSceneGraph into the binaries" FALSE)
option(QT_STATIC "Link static build of QT into the binaries" FALSE)
option(OPENMW_UNITY_BUILD "Use fewer compilation units to speed up compile time" FALSE)
# what is necessary to build documentation
IF( BUILD_DOCS )
# Builds the documentation.
FIND_PACKAGE( Sphinx REQUIRED )
FIND_PACKAGE( Doxygen REQUIRED )
ENDIF()
# OS X deployment
option(OPENMW_OSX_DEPLOYMENT OFF)
if (MSVC)
option(OPENMW_MP_BUILD "Build OpenMW with /MP flag" OFF)
option(OPENMW_LTO_BUILD "Build OpenMW with Link-Time Optimization (Needs ~2GB of RAM)" OFF)
endif()
# Set up common paths
if (APPLE)
set(MORROWIND_DATA_FILES "./data" CACHE PATH "location of Morrowind data files")
set(OPENMW_RESOURCE_FILES "../Resources/resources" CACHE PATH "location of OpenMW resources files")
elseif(UNIX)
# Paths
SET(BINDIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Where to install binaries")
SET(LIBDIR "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE PATH "Where to install libraries")
SET(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE PATH "Sets the root of data directories to a non-default location")
SET(GLOBAL_DATA_PATH "${DATAROOTDIR}/games/" CACHE PATH "Set data path prefix")
SET(DATADIR "${GLOBAL_DATA_PATH}/openmw" CACHE PATH "Sets the openmw data directories to a non-default location")
SET(ICONDIR "${DATAROOTDIR}/pixmaps" CACHE PATH "Set icon dir")
SET(LICDIR "${DATAROOTDIR}/licenses/openmw" CACHE PATH "Sets the openmw license directory to a non-default location.")
IF("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr")
SET(GLOBAL_CONFIG_PATH "/etc/" CACHE PATH "Set config dir prefix")
ELSE()
SET(GLOBAL_CONFIG_PATH "${CMAKE_INSTALL_PREFIX}/etc/" CACHE PATH "Set config dir prefix")
ENDIF()
SET(SYSCONFDIR "${GLOBAL_CONFIG_PATH}/openmw" CACHE PATH "Set config dir")
set(MORROWIND_DATA_FILES "${DATADIR}/data" CACHE PATH "location of Morrowind data files")
set(OPENMW_RESOURCE_FILES "${DATADIR}/resources" CACHE PATH "location of OpenMW resources files")
else()
set(MORROWIND_DATA_FILES "data" CACHE PATH "location of Morrowind data files")
set(OPENMW_RESOURCE_FILES "resources" CACHE PATH "location of OpenMW resources files")
endif(APPLE)
if (WIN32)
option(USE_DEBUG_CONSOLE "whether a debug console should be enabled for debug builds, if false debug output is redirected to Visual Studio output" ON)
endif()
find_package(RakNet REQUIRED)
include_directories(${RakNet_INCLUDES})
# Dependencies
find_package(OpenGL REQUIRED)
if (USE_QT)
message(STATUS "Using Qt${DESIRED_QT_VERSION}")
if (DESIRED_QT_VERSION MATCHES 4)
find_package(Qt4 REQUIRED COMPONENTS QtCore QtGui QtNetwork QtOpenGL)
else()
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Core REQUIRED)
find_package(Qt5Network REQUIRED)
find_package(Qt5OpenGL REQUIRED)
# Instruct CMake to run moc automatically when needed.
#set(CMAKE_AUTOMOC ON)
endif()
endif()
IF(BUILD_OPENMW OR BUILD_OPENCS)
# Sound setup
# Require at least ffmpeg 3.2 for now
SET(FFVER_OK FALSE)
find_package(FFmpeg REQUIRED COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE SWRESAMPLE)
if(FFmpeg_FOUND)
SET(FFVER_OK TRUE)
# Can not detect FFmpeg version on Windows for now
if (NOT WIN32)
if(FFmpeg_AVFORMAT_VERSION VERSION_LESS "57.56.100")
message(STATUS "libavformat is too old! (${FFmpeg_AVFORMAT_VERSION}, wanted 57.56.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_AVCODEC_VERSION VERSION_LESS "57.64.100")
message(STATUS "libavcodec is too old! (${FFmpeg_AVCODEC_VERSION}, wanted 57.64.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_AVUTIL_VERSION VERSION_LESS "55.34.100")
message(STATUS "libavutil is too old! (${FFmpeg_AVUTIL_VERSION}, wanted 55.34.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_SWSCALE_VERSION VERSION_LESS "4.2.100")
message(STATUS "libswscale is too old! (${FFmpeg_SWSCALE_VERSION}, wanted 4.2.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_SWRESAMPLE_VERSION VERSION_LESS "2.3.100")
message(STATUS "libswresample is too old! (${FFmpeg_SWRESAMPLE_VERSION}, wanted 2.3.100)")
set(FFVER_OK FALSE)
endif()
endif()
endif()
if(NOT FFmpeg_FOUND)
message(FATAL_ERROR "FFmpeg was not found" )
endif()
if(NOT FFVER_OK)
message(FATAL_ERROR "FFmpeg version is too old, 3.2 is required" )
endif()
if(WIN32)
message("Can not detect FFmpeg version, at least the 3.2 is required" )
endif()
# Required for building the FFmpeg headers
add_definitions(-D__STDC_CONSTANT_MACROS)
# Reqiuired for unity build
add_definitions(-DMYGUI_DONT_REPLACE_NULLPTR)
# TinyXML
option(USE_SYSTEM_TINYXML "Use system TinyXML library instead of internal." OFF)
if (USE_SYSTEM_TINYXML)
find_package(TinyXML REQUIRED)
add_definitions (-DTIXML_USE_STL)
include_directories(SYSTEM ${TinyXML_INCLUDE_DIRS})
endif()
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# Platform specific
if (WIN32)
if(NOT MINGW)
set(Boost_USE_STATIC_LIBS ON)
add_definitions(-DBOOST_ALL_NO_LIB)
endif(NOT MINGW)
# Suppress WinMain(), provided by SDL
add_definitions(-DSDL_MAIN_HANDLED)
# Get rid of useless crud from windows.h
add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
endif()
if (NOT WIN32 AND BUILD_WIZARD) # windows users can just run the morrowind installer
find_package(LIBUNSHIELD REQUIRED) # required only for non win32 when building openmw-wizard
set(OPENMW_USE_UNSHIELD TRUE)
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
find_package (Threads)
endif()
# Look for stdint.h
include(CheckIncludeFile)
check_include_file(stdint.h HAVE_STDINT_H)
if(NOT HAVE_STDINT_H)
unset(HAVE_STDINT_H CACHE)
message(FATAL_ERROR "stdint.h was not found" )
endif()
if(BUILD_OPENMW OR BUILD_OPENCS OR BUILD_OPENMW_MP)
find_package(OpenSceneGraph 3.3.4 REQUIRED osgDB osgViewer osgText osgGA osgParticle osgUtil osgFX osgShadow)
include_directories(SYSTEM ${OPENSCENEGRAPH_INCLUDE_DIRS})
find_package(SDL2 REQUIRED)
endif()
IF(BUILD_OPENMW OR BUILD_OPENCS)
set(USED_OSG_PLUGINS
osgdb_bmp
osgdb_dds
osgdb_freetype
osgdb_jpeg
osgdb_osg
osgdb_png
osgdb_serializers_osg
osgdb_tga
)
set(OSGPlugins_LIB_DIR "")
foreach(OSGDB_LIB ${OSGDB_LIBRARY})
# Skip library type names
if(EXISTS ${OSGDB_LIB} AND NOT IS_DIRECTORY ${OSGDB_LIB})
get_filename_component(OSG_LIB_DIR ${OSGDB_LIB} DIRECTORY)
list(APPEND OSGPlugins_LIB_DIR "${OSG_LIB_DIR}/osgPlugins-${OPENSCENEGRAPH_VERSION}")
endif()
endforeach(OSGDB_LIB)
if(OSG_STATIC)
add_definitions(-DOSG_LIBRARY_STATIC)
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
list(APPEND OPENSCENEGRAPH_LIBRARIES ${OSGPlugins_LIBRARIES})
endif()
if(QT_STATIC)
if(WIN32)
if(DESIRED_QT_VERSION MATCHES 4)
# QtCore needs WSAAsyncSelect from Ws2_32.lib
set(QT_QTCORE_LIBRARY ${QT_QTCORE_LIBRARY} Ws2_32.lib)
message("QT_QTCORE_LIBRARY: ${QT_QTCORE_LIBRARY}")
endif()
endif()
endif()
set(REQUIRED_BULLET_VERSION 286) # Bullet 286 required due to runtime bugfixes for btCapsuleShape
if (DEFINED ENV{TRAVIS_BRANCH} OR DEFINED ENV{APPVEYOR})
set(REQUIRED_BULLET_VERSION 283) # but for build testing, 283 is fine
endif()
find_package(MyGUI 3.2.2 REQUIRED)
find_package(OpenAL REQUIRED)
find_package(Bullet ${REQUIRED_BULLET_VERSION} REQUIRED COMPONENTS BulletCollision LinearMath)
ELSE()
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}) # HACK: DO NOT MOVE THIS. Used for server only build, kept here to avoid merge conflicts above.
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
set(BOOST_COMPONENTS system filesystem program_options iostreams)
if(WIN32)
set(BOOST_COMPONENTS ${BOOST_COMPONENTS} locale zlib)
endif(WIN32)
IF(BOOST_STATIC)
set(Boost_USE_STATIC_LIBS ON)
endif()
set(Boost_NO_BOOST_CMAKE ON)
find_package(Boost REQUIRED COMPONENTS ${BOOST_COMPONENTS})
include_directories("."
SYSTEM
${SDL2_INCLUDE_DIR}
${Boost_INCLUDE_DIR}
${MyGUI_INCLUDE_DIRS}
${OPENAL_INCLUDE_DIR}
${Bullet_INCLUDE_DIRS}
)
link_directories(${SDL2_LIBRARY_DIRS} ${Boost_LIBRARY_DIRS})
if(MYGUI_STATIC)
add_definitions(-DMYGUI_STATIC)
endif (MYGUI_STATIC)
if (APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw-Info.plist.in
"${APP_BUNDLE_DIR}/Contents/Info.plist")
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns
"${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY)
endif (APPLE)
if (NOT APPLE)
set(OPENMW_MYGUI_FILES_ROOT ${OpenMW_BINARY_DIR})
set(OPENMW_SHADERS_ROOT ${OpenMW_BINARY_DIR})
endif ()
add_subdirectory(files/)
# Specify build paths
if (APPLE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
if (OPENMW_OSX_DEPLOYMENT)
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
endif()
else (APPLE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
endif (APPLE)
# Other files
configure_resource_file(${OpenMW_SOURCE_DIR}/files/tes3mp/tes3mp-client-default.cfg
"${OpenMW_BINARY_DIR}" "tes3mp-client-default.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/tes3mp/tes3mp-server-default.cfg
"${OpenMW_BINARY_DIR}" "tes3mp-server-default.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/settings-default.cfg
"${OpenMW_BINARY_DIR}" "settings-default.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml
"${OpenMW_BINARY_DIR}" "openmw.appdata.xml")
if (NOT APPLE)
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local
"${OpenMW_BINARY_DIR}" "openmw.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
"${OpenMW_BINARY_DIR}" "openmw.cfg.install")
else ()
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
"${OpenMW_BINARY_DIR}/openmw.cfg")
endif ()
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw-cs.cfg
"${OpenMW_BINARY_DIR}" "openmw-cs.cfg")
# Needs the copy version because the configure version assumes the end of the file has been reached when a null character is reached and there are no CMake expressions to evaluate.
copy_resource_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters
"${OpenMW_BINARY_DIR}" "resources/defaultfilters")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb.txt
"${OpenMW_BINARY_DIR}" "gamecontrollerdb.txt")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb_204.txt
"${OpenMW_BINARY_DIR}" "gamecontrollerdb_204.txt")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb_205.txt
"${OpenMW_BINARY_DIR}" "gamecontrollerdb_205.txt")
if (NOT WIN32 AND NOT APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.desktop
"${OpenMW_BINARY_DIR}/openmw.desktop")
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml
"${OpenMW_BINARY_DIR}/openmw.appdata.xml")
configure_file(${OpenMW_SOURCE_DIR}/files/tes3mp-browser.desktop
"${OpenMW_BINARY_DIR}/tes3mp-browser.desktop")
configure_file(${OpenMW_SOURCE_DIR}/files/openmw-cs.desktop
"${OpenMW_BINARY_DIR}/openmw-cs.desktop")
endif()
# CXX Compiler settings
set(CMAKE_CXX_STANDARD 14)
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wundef -Wno-unused-parameter -std=c++14 -pedantic -Wno-long-long")
add_definitions( -DBOOST_NO_CXX11_SCOPED_ENUMS=ON )
if (APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang AND NOT APPLE)
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 3.6 OR CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 3.6)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-potentially-evaluated-expression")
endif ()
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 4.6 OR CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 4.6)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-but-set-parameter")
endif()
elseif (MSVC)
# Enable link-time code generation globally for all linking
if (OPENMW_LTO_BUILD)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /GL")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /LTCG")
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /LTCG")
set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "${CMAKE_STATIC_LINKER_FLAGS_RELEASE} /LTCG")
endif()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /FORCE:MULTIPLE")
endif (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang)
IF(NOT WIN32 AND NOT APPLE)
# Linux installation
# Install binaries
IF(BUILD_OPENMW)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/tes3mp" DESTINATION "${BINDIR}" )
ENDIF(BUILD_OPENMW)
IF(BUILD_OPENMW_MP)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/tes3mp-server" DESTINATION "${BINDIR}")
ENDIF(BUILD_OPENMW_MP)
IF(BUILD_LAUNCHER)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/openmw-launcher" DESTINATION "${BINDIR}" )
ENDIF(BUILD_LAUNCHER)
IF(BUILD_BROWSER)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/tes3mp-browser" DESTINATION "${BINDIR}" )
ENDIF(BUILD_BROWSER)
IF(BUILD_BSATOOL)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/bsatool" DESTINATION "${BINDIR}" )
ENDIF(BUILD_BSATOOL)
IF(BUILD_ESMTOOL)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/esmtool" DESTINATION "${BINDIR}" )
ENDIF(BUILD_ESMTOOL)
IF(BUILD_NIFTEST)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/niftest" DESTINATION "${BINDIR}" )
ENDIF(BUILD_NIFTEST)
IF(BUILD_MWINIIMPORTER)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/openmw-iniimporter" DESTINATION "${BINDIR}" )
ENDIF(BUILD_MWINIIMPORTER)
IF(BUILD_ESSIMPORTER)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/openmw-essimporter" DESTINATION "${BINDIR}" )
ENDIF(BUILD_ESSIMPORTER)
IF(BUILD_OPENCS)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/openmw-cs" DESTINATION "${BINDIR}" )
ENDIF(BUILD_OPENCS)
IF(BUILD_WIZARD)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/openmw-wizard" DESTINATION "${BINDIR}" )
ENDIF(BUILD_WIZARD)
#if(BUILD_MYGUI_PLUGIN)
# INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/Plugin_MyGUI_OpenMW_Resources.so" DESTINATION "${LIBDIR}" )
#ENDIF(BUILD_MYGUI_PLUGIN)
# Install licenses
INSTALL(FILES "files/mygui/DejaVu Font License.txt" DESTINATION "${LICDIR}" )
# Install icon and desktop file
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.desktop" DESTINATION "${DATAROOTDIR}/applications" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/launcher/images/openmw.png" DESTINATION "${ICONDIR}" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.appdata.xml" DESTINATION "${DATAROOTDIR}/metainfo" COMPONENT "openmw")
IF(BUILD_BROWSER)
INSTALL(FILES "${OpenMW_BINARY_DIR}/tes3mp-browser.desktop" DESTINATION "${DATAROOTDIR}/applications" COMPONENT "browser")
ENDIF(BUILD_BROWSER)
IF(BUILD_OPENCS)
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw-cs.desktop" DESTINATION "${DATAROOTDIR}/applications" COMPONENT "opencs")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/opencs/openmw-cs.png" DESTINATION "${ICONDIR}" COMPONENT "opencs")
ENDIF(BUILD_OPENCS)
# Install global configuration files
INSTALL(FILES "${OpenMW_BINARY_DIR}/settings-default.cfg" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" DESTINATION "${SYSCONFDIR}" RENAME "openmw.cfg" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/resources/version" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/gamecontrollerdb.txt" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/gamecontrollerdb_204.txt" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/gamecontrollerdb_205.txt" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/tes3mp-client-default.cfg" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
#INSTALL(FILES "${OpenMW_BINARY_DIR}/tes3mp-client.install" DESTINATION "${SYSCONFDIR}" RENAME "tes3mp-client.cfg" COMPONENT "openmw")
INSTALL(FILES "${OpenMW_BINARY_DIR}/tes3mp-server-default.cfg" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw-mp")
#INSTALL(FILES "${OpenMW_BINARY_DIR}/tes3mp-server.install" DESTINATION "${SYSCONFDIR}" RENAME "tes3mp-server.cfg" COMPONENT "openmw-mp")
#They both do not exist
IF(BUILD_OPENCS)
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw-cs.cfg" DESTINATION "${SYSCONFDIR}" COMPONENT "opencs")
ENDIF(BUILD_OPENCS)
# Install resources
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/resources" DESTINATION "${DATADIR}" COMPONENT "Resources")
INSTALL(DIRECTORY DESTINATION "${DATADIR}/data" COMPONENT "Resources")
ENDIF(NOT WIN32 AND NOT APPLE)
if(WIN32)
FILE(GLOB dll_files_debug "${OpenMW_BINARY_DIR}/Debug/*.dll")
FILE(GLOB dll_files_release "${OpenMW_BINARY_DIR}/Release/*.dll")
INSTALL(FILES ${dll_files_debug} DESTINATION "." CONFIGURATIONS Debug)
INSTALL(FILES ${dll_files_release} DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg" CONFIGURATIONS Debug)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg" CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "." RENAME "CHANGELOG.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt")
INSTALL(FILES
"${OpenMW_SOURCE_DIR}/files/mygui/DejaVu Font License.txt"
DESTINATION ".")
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/settings-default.cfg" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/settings-default.cfg" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/tes3mp-client-default.cfg" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/tes3mp-client-default.cfg" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/gamecontrollerdb.txt" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/gamecontrollerdb.txt" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/gamecontrollerdb_204.txt" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/gamecontrollerdb_204.txt" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/gamecontrollerdb_205.txt" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/gamecontrollerdb_205.txt" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
if(BUILD_MYGUI_PLUGIN)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/Debug/Plugin_MyGUI_OpenMW_Resources.dll" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/Release/Plugin_MyGUI_OpenMW_Resources.dll" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
ENDIF(BUILD_MYGUI_PLUGIN)
IF(DESIRED_QT_VERSION MATCHES 5)
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Debug/platforms" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Release/platforms" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
ENDIF()
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Debug/resources" DESTINATION "." CONFIGURATIONS Debug)
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Release/resources" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
FILE(GLOB plugin_dir_debug "${OpenMW_BINARY_DIR}/Debug/osgPlugins-*")
FILE(GLOB plugin_dir_release "${OpenMW_BINARY_DIR}/Release/osgPlugins-*")
INSTALL(DIRECTORY ${plugin_dir_debug} DESTINATION "." CONFIGURATIONS Debug)
INSTALL(DIRECTORY ${plugin_dir_release} DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
SET(CPACK_GENERATOR "NSIS")
SET(CPACK_PACKAGE_NAME "OpenMW")
SET(CPACK_PACKAGE_VENDOR "OpenMW.org")
SET(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
SET(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
SET(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR})
SET(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE})
SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW")
IF(BUILD_LAUNCHER)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-launcher;OpenMW Launcher")
ENDIF(BUILD_LAUNCHER)
IF(BUILD_BROWSER)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};tes3mp-browser;tes3mp Launcher")
ENDIF(BUILD_BROWSER)
IF(BUILD_OPENCS)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-cs;OpenMW Construction Set")
ENDIF(BUILD_OPENCS)
IF(BUILD_WIZARD)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-wizard;OpenMW Wizard")
ENDIF(BUILD_WIZARD)
SET(CPACK_NSIS_CREATE_ICONS_EXTRA "CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Readme.lnk' '\$INSTDIR\\\\README.txt'")
SET(CPACK_NSIS_DELETE_ICONS_EXTRA "
!insertmacro MUI_STARTMENU_GETFOLDER Application $MUI_TEMP
Delete \\\"$SMPROGRAMS\\\\$MUI_TEMP\\\\Readme.lnk\\\"
")
SET(CPACK_RESOURCE_FILE_README "${OpenMW_SOURCE_DIR}/README.md")
SET(CPACK_PACKAGE_DESCRIPTION_FILE "${OpenMW_SOURCE_DIR}/README.md")
SET(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
SET(CPACK_NSIS_DISPLAY_NAME "OpenMW ${OPENMW_VERSION}")
SET(CPACK_NSIS_HELP_LINK "https:\\\\\\\\www.openmw.org")
SET(CPACK_NSIS_URL_INFO_ABOUT "https:\\\\\\\\www.openmw.org")
SET(CPACK_NSIS_INSTALLED_ICON_NAME "openmw-launcher.exe")
SET(CPACK_NSIS_MUI_FINISHPAGE_RUN "openmw-launcher.exe")
SET(CPACK_NSIS_MUI_ICON "${OpenMW_SOURCE_DIR}/files/tes3mp/tes3mp.ico")
SET(CPACK_NSIS_MUI_UNIICON "${OpenMW_SOURCE_DIR}/files/tes3mp/tes3mp.ico")
SET(CPACK_PACKAGE_ICON "${OpenMW_SOURCE_DIR}\\\\files\\\\openmw.bmp")
SET(VCREDIST32 "${OpenMW_BINARY_DIR}/vcredist_x86.exe")
if(EXISTS ${VCREDIST32})
INSTALL(FILES ${VCREDIST32} DESTINATION "redist")
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "ExecWait '\\\"$INSTDIR\\\\redist\\\\vcredist_x86.exe\\\" /q'" )
endif(EXISTS ${VCREDIST32})
SET(VCREDIST64 "${OpenMW_BINARY_DIR}/vcredist_x64.exe")
if(EXISTS ${VCREDIST64})
INSTALL(FILES ${VCREDIST64} DESTINATION "redist")
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "ExecWait '\\\"$INSTDIR\\\\redist\\\\vcredist_x64.exe\\\" /q'" )
endif(EXISTS ${VCREDIST64})
SET(OALREDIST "${OpenMW_BINARY_DIR}/oalinst.exe")
if(EXISTS ${OALREDIST})
INSTALL(FILES ${OALREDIST} DESTINATION "redist")
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "${CPACK_NSIS_EXTRA_INSTALL_COMMANDS}
ExecWait '\\\"$INSTDIR\\\\redist\\\\oalinst.exe\\\" /s'" )
endif(EXISTS ${OALREDIST})
if(CMAKE_CL_64)
SET(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
endif()
include(CPack)
endif(WIN32)
# Extern
IF(BUILD_OPENMW OR BUILD_OPENCS)
set(RECASTNAVIGATION_STATIC ON CACHE BOOL "Build recastnavigation static libraries")
add_subdirectory (extern/recastnavigation EXCLUDE_FROM_ALL)
add_subdirectory (extern/osg-ffmpeg-videoplayer)
add_subdirectory (extern/oics)
if (BUILD_OPENCS)
add_subdirectory (extern/osgQt)
endif()
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
# Components
add_subdirectory (components)
# Apps and tools
if (BUILD_OPENMW_MP)
add_subdirectory( apps/openmw-mp )
endif()
if (BUILD_MASTER)
add_subdirectory( apps/master )
endif()
if (BUILD_OPENMW)
add_subdirectory( apps/openmw )
endif()
if (BUILD_BSATOOL)
add_subdirectory( apps/bsatool )
endif()
if (BUILD_ESMTOOL)
add_subdirectory( apps/esmtool )
endif()
if (BUILD_LAUNCHER)
add_subdirectory( apps/launcher )
endif()
if (BUILD_BROWSER)
add_subdirectory( apps/browser )
endif()
if (BUILD_MWINIIMPORTER)
add_subdirectory( apps/mwiniimporter )
endif()
if (BUILD_ESSIMPORTER)
add_subdirectory (apps/essimporter )
endif()
if (BUILD_OPENCS)
add_subdirectory (apps/opencs)
endif()
if (BUILD_WIZARD)
add_subdirectory(apps/wizard)
endif()
if (BUILD_NIFTEST)
add_subdirectory(apps/niftest)
endif(BUILD_NIFTEST)
# UnitTests
if (BUILD_UNITTESTS)
add_subdirectory( apps/openmw_test_suite )
endif()
if (WIN32)
if (MSVC)
if (OPENMW_MP_BUILD)
set( MT_BUILD "/MP")
endif()
foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} )
string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG )
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(SolutionDir)$(Configuration)" )
set( CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(ProjectDir)$(Configuration)" )
endforeach( OUTPUTCONFIG )
if (USE_DEBUG_CONSOLE AND BUILD_OPENMW)
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
set_target_properties(tes3mp PROPERTIES COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_CONSOLE>)
elseif (BUILD_OPENMW)
# Turn off debug console, debug output will be written to visual studio output instead
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
endif()
if (BUILD_OPENMW)
# Release builds don't use the debug console
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
set_target_properties(tes3mp PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif()
# Play a bit with the warning levels
set(WARNINGS "/Wall") # Since windows can only disable specific warnings, not enable them
set(WARNINGS_DISABLE
# Warnings that aren't enabled normally and don't need to be enabled
# They're unneeded and sometimes completely retarded warnings that /Wall enables
# Not going to bother commenting them as they tend to warn on every standard library file
4061 4263 4264 4266 4350 4371 4435 4514 4548 4571 4610 4619 4623 4625
4626 4628 4640 4668 4710 4711 4768 4820 4826 4917 4946 5032 5039 5045
# Warnings that are thrown on standard libraries and not OpenMW
4347 # Non-template function with same name and parameter count as template function
4365 # Variable signed/unsigned mismatch
4510 4512 # Unable to generate copy constructor/assignment operator as it's not public in the base
4706 # Assignment in conditional expression
4738 # Storing 32-bit float result in memory, possible loss of performance
4774 # Format string expected in argument is not a string literal
4986 # Undocumented warning that occurs in the crtdbg.h file
4987 # nonstandard extension used (triggered by setjmp.h)
4996 # Function was declared deprecated
# caused by OSG
4589 # Constructor of abstract class 'osg::Operation' ignores initializer for virtual base class 'osg::Referenced' (False warning)
# caused by boost
4191 # 'type cast' : unsafe conversion (1.56, thread_primitives.hpp, normally off)
4643 # Forward declaring 'X' in namespace std is not permitted by the C++ Standard. (in *_std_fwd.h files)
# caused by MyGUI
4275 # non dll-interface class 'std::exception' used as base for dll-interface class 'MyGUI::Exception'
4297 # function assumed not to throw an exception but does
# OpenMW specific warnings
4099 # Type mismatch, declared class or struct is defined with other type
4100 # Unreferenced formal parameter (-Wunused-parameter)
4101 # Unreferenced local variable (-Wunused-variable)
4127 # Conditional expression is constant
4242 # Storing value in a variable of a smaller type, possible loss of data
4244 # Storing value of one type in variable of another (size_t in int, for example)
4245 # Signed/unsigned mismatch
4267 # Conversion from 'size_t' to 'int', possible loss of data
4305 # Truncating value (double to float, for example)
4309 # Variable overflow, trying to store 128 in a signed char for example
4351 # New behavior: elements of array 'array' will be default initialized (desired behavior)
4355 # Using 'this' in member initialization list
4464 # relative include path contains '..'
4505 # Unreferenced local function has been removed
4701 # Potentially uninitialized local variable used
4702 # Unreachable code
4714 # function 'QString QString::trimmed(void) &&' marked as __forceinline not inlined
4800 # Boolean optimization warning, e.g. myBool = (myInt != 0) instead of myBool = myInt
)
if (MSVC_VERSION GREATER 1800)
set(WARNINGS_DISABLE ${WARNINGS_DISABLE} 5026 5027
5031 # #pragma warning(pop): likely mismatch, popping warning state pushed in different file (config_begin.hpp, config_end.hpp)
)
endif()
foreach(d ${WARNINGS_DISABLE})
set(WARNINGS "${WARNINGS} /wd${d}")
endforeach(d)
set_target_properties(components PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
if (BUILD_OPENMW)
set_target_properties(osg-ffmpeg-videoplayer PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_BSATOOL)
set_target_properties(bsatool PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_ESMTOOL)
set_target_properties(esmtool PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_ESSIMPORTER)
set_target_properties(openmw-essimporter PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_LAUNCHER)
set_target_properties(openmw-launcher PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_BROWSER)
set_target_properties(tes3mp-browser PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_MWINIIMPORTER)
set_target_properties(openmw-iniimporter PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_OPENCS)
set_target_properties(openmw-cs PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
if (BUILD_OPENMW)
if (OPENMW_UNITY_BUILD)
set_target_properties(tes3mp PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD} /bigobj")
else()
set_target_properties(tes3mp PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
endif()
if (BUILD_WIZARD)
set_target_properties(openmw-wizard PROPERTIES COMPILE_FLAGS "${WARNINGS} ${MT_BUILD}")
endif()
endif(MSVC)
# TODO: At some point release builds should not use the console but rather write to a log file
#set_target_properties(tes3mp PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
#set_target_properties(tes3mp PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif()
# Apple bundling
if (OPENMW_OSX_DEPLOYMENT AND APPLE AND DESIRED_QT_VERSION MATCHES 5)
if (CMAKE_VERSION VERSION_GREATER_EQUAL 3.13 AND CMAKE_VERSION VERSION_LESS 3.13.4)
message(FATAL_ERROR "macOS packaging is broken in early CMake 3.13 releases, see https://gitlab.com/OpenMW/openmw/issues/4767. Please use at least 3.13.4 or an older version like 3.12.4")
endif ()
get_property(QT_COCOA_PLUGIN_PATH TARGET Qt5::QCocoaIntegrationPlugin PROPERTY LOCATION_RELEASE)
get_filename_component(QT_COCOA_PLUGIN_DIR "${QT_COCOA_PLUGIN_PATH}" DIRECTORY)
get_filename_component(QT_COCOA_PLUGIN_GROUP "${QT_COCOA_PLUGIN_DIR}" NAME)
get_filename_component(QT_COCOA_PLUGIN_NAME "${QT_COCOA_PLUGIN_PATH}" NAME)
configure_file("${QT_COCOA_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY)
configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${APP_BUNDLE_DIR}/Contents/Resources/qt.conf" COPYONLY)
if (BUILD_OPENCS)
get_property(OPENCS_BUNDLE_NAME_TMP TARGET openmw-cs PROPERTY OUTPUT_NAME)
set(OPENCS_BUNDLE_NAME "${OPENCS_BUNDLE_NAME_TMP}.app")
configure_file("${QT_COCOA_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY)
configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${OPENCS_BUNDLE_NAME}/Contents/Resources/qt.conf" COPYONLY)
endif ()
install(DIRECTORY "${APP_BUNDLE_DIR}" USE_SOURCE_PERMISSIONS DESTINATION "." COMPONENT Runtime)
set(CPACK_GENERATOR "DragNDrop")
set(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
set(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE})
set(INSTALLED_OPENMW_APP "\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_NAME}")
set(INSTALLED_OPENCS_APP "\${CMAKE_INSTALL_PREFIX}/${OPENCS_BUNDLE_NAME}")
install(CODE "
set(BU_CHMOD_BUNDLE_ITEMS ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
include(BundleUtilities)
cmake_minimum_required(VERSION 3.1)
" COMPONENT Runtime)
set(ABSOLUTE_PLUGINS "")
set(OSGPlugins_DONT_FIND_DEPENDENCIES 1)
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
foreach (PLUGIN_NAME ${USED_OSG_PLUGINS})
string(TOUPPER ${PLUGIN_NAME} PLUGIN_NAME_UC)
if(${PLUGIN_NAME_UC}_LIBRARY_RELEASE)
set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY_RELEASE})
elseif(${PLUGIN_NAME_UC}_LIBRARY)
set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY})
else()
message(FATAL_ERROR "Can't find library file for ${PLUGIN_NAME}")
# We used to construct the path manually from OSGPlugins_LIB_DIR and the plugin name.
# Maybe that could be restored as a fallback?
endif()
set(ABSOLUTE_PLUGINS ${PLUGIN_ABS} ${ABSOLUTE_PLUGINS})
endforeach ()
set(OSG_PLUGIN_PREFIX_DIR "osgPlugins-${OPENSCENEGRAPH_VERSION}")
# installs used plugins in bundle at given path (bundle_path must be relative to ${CMAKE_INSTALL_PREFIX})
# and returns list of install paths for all installed plugins
function (install_plugins_for_bundle bundle_path plugins_var)
set(RELATIVE_PLUGIN_INSTALL_BASE "${bundle_path}/Contents/PlugIns/${OSG_PLUGIN_PREFIX_DIR}")
set(PLUGINS "")
set(PLUGIN_INSTALL_BASE "\${CMAKE_INSTALL_PREFIX}/${RELATIVE_PLUGIN_INSTALL_BASE}")
foreach (PLUGIN ${ABSOLUTE_PLUGINS})
get_filename_component(PLUGIN_RELATIVE ${PLUGIN} NAME)
get_filename_component(PLUGIN_RELATIVE_WE ${PLUGIN} NAME_WE)
set(PLUGIN_DYLIB_IN_BUNDLE "${PLUGIN_INSTALL_BASE}/${PLUGIN_RELATIVE}")
set(PLUGINS ${PLUGINS} "${PLUGIN_DYLIB_IN_BUNDLE}")
install(CODE "
copy_resolved_item_into_bundle(\"${PLUGIN}\" \"${PLUGIN_DYLIB_IN_BUNDLE}\")
" COMPONENT Runtime)
endforeach ()
set(${plugins_var} ${PLUGINS} PARENT_SCOPE)
endfunction (install_plugins_for_bundle)
install_plugins_for_bundle("${APP_BUNDLE_NAME}" PLUGINS)
install_plugins_for_bundle("${OPENCS_BUNDLE_NAME}" OPENCS_PLUGINS)
set(PLUGINS ${PLUGINS} "${INSTALLED_OPENMW_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}")
set(OPENCS_PLUGINS ${OPENCS_PLUGINS} "${INSTALLED_OPENCS_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}")
install(CODE "
function(gp_item_default_embedded_path_override item default_embedded_path_var)
if (\${item} MATCHES ${OSG_PLUGIN_PREFIX_DIR})
set(path \"@executable_path/../PlugIns/${OSG_PLUGIN_PREFIX_DIR}\")
set(\${default_embedded_path_var} \"\${path}\" PARENT_SCOPE)
endif()
endfunction()
fixup_bundle(\"${INSTALLED_OPENMW_APP}\" \"${PLUGINS}\" \"\")
fixup_bundle(\"${INSTALLED_OPENCS_APP}\" \"${OPENCS_PLUGINS}\" \"\")
" COMPONENT Runtime)
include(CPack)
endif ()
# Doxygen Target -- simply run 'make doc' or 'make doc_pages'
# output directory for 'make doc' is "${OpenMW_BINARY_DIR}/docs/Doxygen"
# output directory for 'make doc_pages' is "${DOXYGEN_PAGES_OUTPUT_DIR}" if defined
# or "${OpenMW_BINARY_DIR}/docs/Pages" otherwise
find_package(Doxygen)
if (DOXYGEN_FOUND)
# determine output directory for doc_pages
if (NOT DEFINED DOXYGEN_PAGES_OUTPUT_DIR)
set(DOXYGEN_PAGES_OUTPUT_DIR "${OpenMW_BINARY_DIR}/docs/Pages")
endif ()
configure_file(${OpenMW_SOURCE_DIR}/docs/Doxyfile.cmake ${OpenMW_BINARY_DIR}/docs/Doxyfile @ONLY)
configure_file(${OpenMW_SOURCE_DIR}/docs/DoxyfilePages.cmake ${OpenMW_BINARY_DIR}/docs/DoxyfilePages @ONLY)
add_custom_target(doc
${DOXYGEN_EXECUTABLE} ${OpenMW_BINARY_DIR}/docs/Doxyfile
WORKING_DIRECTORY ${OpenMW_BINARY_DIR}
COMMENT "Generating Doxygen documentation at ${OpenMW_BINARY_DIR}/docs/Doxygen"
VERBATIM)
add_custom_target(doc_pages
${DOXYGEN_EXECUTABLE} ${OpenMW_BINARY_DIR}/docs/DoxyfilePages
WORKING_DIRECTORY ${OpenMW_BINARY_DIR}
COMMENT "Generating documentation for the github-pages at ${DOXYGEN_PAGES_OUTPUT_DIR}" VERBATIM)
endif ()