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Possible Bug #47

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CentauriSoldier opened this issue Aug 9, 2024 · 1 comment
Open

Possible Bug #47

CentauriSoldier opened this issue Aug 9, 2024 · 1 comment

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@CentauriSoldier
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CentauriSoldier commented Aug 9, 2024

Using AutoPlay Media Studio 9.0

I've placed the luasteam.dll (32-bit) in the CD_ROOT folder where the lua5.3.dll is.
I've placed the steam_api.dll file in there as well as the steam_api.lib file.
I've modified cpath as follows (_ExeFolder is a valid variable):
package.cpath = package.cpath..";".._ExeFolder.."\\?.dll"

On Startup I call this:
Steam = require("luasteam");

And get this error:
error loading module 'luasteam' from file 'luasteam.dll':
The specified module could not be found.

It seems to be finding the dll and attempting to load it. Is this my error or is something amiss?

@yancouto
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Maybe it's because our precompiled binaries use LuaJIT (which is like Lua 5.1), and you're using Lua 5.3? I haven't tried using 5.3 but I know a lot changed, you might need to compile it using their libraries.

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