Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Does fixed update get shut off at the start of a screen? #1430

Open
vchelaru opened this issue Jun 30, 2024 · 1 comment
Open

Does fixed update get shut off at the start of a screen? #1430

vchelaru opened this issue Jun 30, 2024 · 1 comment

Comments

@vchelaru
Copy link
Owner

Currently fixed update may force "catch up" frames to happen post-load which can skip the first few frames of logic. Need to investigate this.

@vchelaru
Copy link
Owner Author

Look into Game.ResetElapsedTime()

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant