We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Currently fixed update may force "catch up" frames to happen post-load which can skip the first few frames of logic. Need to investigate this.
The text was updated successfully, but these errors were encountered:
Look into Game.ResetElapsedTime()
Sorry, something went wrong.
No branches or pull requests
Currently fixed update may force "catch up" frames to happen post-load which can skip the first few frames of logic. Need to investigate this.
The text was updated successfully, but these errors were encountered: