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Multipath alignments and vg mpmap

Jordan Eizenga edited this page Apr 1, 2020 · 30 revisions

This wiki page describes a graph-based alignment concept that we sometimes work with in vg and describes how to produce and work with this alignment concept using the vg software toolkit.

The multipath alignment concept

Most of the sequence-to-graph alignment field has focused on aligning a sequence to a path through a graph. For instance, this is the alignment concept behind the GAM file format that is produced by vg map. In some applications, however, it can useful to work with a more general alignment concept, which we call a multipath alignment. The same way a genome reference graph is a compressed representation of a collection of genomes, a multipath alignment is a compressed representation of a collection of alignments to these genomes. We allow the multipath alignment to bifurcate and rejoin so that it can align the same part of a sequence to multiple paths through the graph. Another way to think about this is that the multipath alignment is a graph of partial alignments. If you concatenate the partial alignments along a path in the multipath alignment's graph, it forms a sequence-to-path alignment like those contained in a GAM record.

A diagrammatic illustration

This diagram demonstrates the multipath alignment concept. The read (top) is aligned to a graph (middle) as a sequence-to-path alignment (bottom left) and a multipath alignment (bottom right). Notice that multipath alignment aligns the same part of the read to multiple places in the graph, all of which it considers plausible. Also notice that the sequence-to-path alignment corresponds to a single path through the multipath alignment.

Multipath alignments in vg

In vg, multipath alignments are stored in the GAMP (Graph Alignment MultiPath) format, which uses the extension .gamp. Like many formats in vg, GAMP is a Protocol Buffer-based format with a schema defined in vg.proto. For easy examination, it can be converted to a JSON object using vg view. Let's take a look at an example (with some manual formatting for readability).

# -K for GAMP input, -j for JSON output
> vg view -K -j example.gamp 
{"sequence":"GGGGTTTCACCGTGTTAGCCAGGATGGTC",
 "quality":"GyEhISEhGyEhISEhISEhISEhFhYbDwYGDwYGDw8=",
 "name":"NAME-OF-READ",
 "sample_name":"NAME-OF-SAMPLE",
 "read_group":"NAME-OF-GROUP",
 "start":[0],
 "subpath":[
    {"path":{"mapping":[{"position":{"node_id":"1613"},"edit":[{"from_length":3,"to_length":3}],"rank":"1"}]},
     "next":[1,2],
     "score":8
    },
    {"path":{"mapping":[{"position":{"node_id":"1615"},"edit":[{"from_length":1,"to_length":1,"sequence":"G"}],"rank":"2"}]},
     "next":[3],
     "score":-4
    },
    {"path":{"mapping":[{"position":{"node_id":"1614"},"edit":[{"from_length":1,"to_length":1}],"rank":"2"}]},
     "next":[3],
     "score":1
    },
    {"path":{"mapping":[{"position":{"node_id":"1616"},"edit":[{"from_length":5,"to_length":5}],"rank":"1"},
                        {"position":{"node_id":"1617"},"edit":[{"from_length":1,"to_length":1}],"rank":"2"},
                        {"position":{"node_id":"1619"},"edit":[{"from_length":1,"to_length":1}],"rank":"3"},
                        {"position":{"node_id":"1621"},"edit":[{"from_length":5,"to_length":5}],"rank":"4"},
                        {"position":{"node_id":"1622"},"edit":[{"from_length":1,"to_length":1}],"rank":"5"},
                        {"position":{"node_id":"1624"},"edit":[{"from_length":2,"to_length":2}],"rank":"6"},
                        {"position":{"node_id":"1625"},"edit":[{"from_length":1,"to_length":1}],"rank":"7"},
                        {"position":{"node_id":"1627"},"edit":[{"from_length":9,"to_length":9}],"rank":"8"}]
             },
      "score":30
     }
  ]
}

Some of the fields will be familiar to users of the SAM/BAM file formats: sequence, name, sample_name, and read_group all are analogous fields. The quality field refers to base quality, but the JSON rendering will express the values in Base64 encoding rather than Phred. The rest of the fields encode the topology of the multipath alignment. Each of the partial alignments corresponds to one subpath record. Each subpath contains three pieces of information:

  • A path that expresses a sequence-to-path alignment of some portion of the read
  • A score for that part of the alignment
  • A list of next subpaths which could be concatenated to the end of this partial alignment (i.e. the edges of the multipath alignment graph), referred to by their 0-based index in the array of subpaths.

Finally, the optional field starts indicates all of the subpaths, again referred to by 0-based index, that could be the first subpath in a path of partial alignments (i.e. the source nodes in the multipath alignment graph).

In this example there was only one of these records in the GAMP file, but in general this is not the case. A GAMP file typically consists of a series of records, each indicating a multipath alignment of one sequence to a graph.

Converting between GAM and GAMP

A GAMP can be converted to a GAM using vg view. Since a GAM can only align to a single path, the path through the multipath alignment graph that has the highest score is used (ties broken arbitrarily):

# -K for GAMP input, -G for GAM output
> vg view -K -G example.gamp > example.gam

GAMs can also be converted to GAMP. This conversion is lossless. It produces a GAMP with a single subpath, which corresponds to the GAM's path.

# -a for GAM input, -k for GAMP output
> vg view -a -k example.gam > example.gamp

Producing multipath alignments with vg mpmap

The vg toolkit has a subcommand implemented that can produce multipath alignments against a graph. It is optimized for short read sequencing data and VCF-based reference graphs. However, it is functional for some other sequences and graph topologies as well, with somewhat lower performance.

The command line interface for vg mpmap is mostly similar to vg map. Like vg map, it requires an XG index of the graph and a GCSA index for substring search (see Index Construction).

# -x for XG index, -g for GCSA index, -f for FASTQ reads
> vg mpmap -x graph.xg -g graph.gcsa -f reads.fq > mapped_reads.gamp

Paired end data

Paired end reads are also supported. Read pairs can be given either as two matched FASTQ files or as a FASTQ file with interleaved pairs.

# second -f for the matched FASTQ file containing the read pairs
> vg mpmap -x graph.xg -g graph.gcsa -f reads_1.fq -f reads_2.fq > mapped_reads.gamp

# -i indicates interleaved read pairs
> vg mpmap -x graph.xg -g graph.gcsa -f read_pairs.fq -i > mapped_reads.gamp

Producing better multipath alignment topologies

vg mpmap always tries to identify "neighboring" parts of the graph that it should align the same part of the read to. However, this is a challenging problem without any additional information. It can do a much better job with some global information about the structure of the graph. In particular, it wants to know the graph's "snarl decomposition", which is essentially the structure of "bubbles" in the graph (see our paper or preprint for a more rigorous explanation).

The snarl decomposition should first be computed using the vg snarls command:

> vg snarls graph.vg > graph.snarls

The snarl decomposition can then be passed to vg mpmap with the -s flag:

# -s for the snarl decomposition
> vg mpmap -x graph.xg -g graph.gcsa -s graph.snarls -f reads.fq > mapped_reads.gamp

Using vg mpmap as a single path aligner

Since there is a simple conversion from GAMP to GAM, it is possible to use vg mpmap as a sequence-to-path mapper as well. To do so, there is an option -S to execute in "single path mode", which produces GAM output and implements some heuristics that are more appropriate for single path alignments.

# -S to produce GAM instead of GAMP
> vg mpmap -x graph.xg -g graph.gcsa -f reads.fq -S > mapped_reads.gam

Using vg mpmap for aligning RNA sequencing data

With the right parameters, vg mpmap works quite well for mapping RNA sequencing data to a splice-variation graph, such as those produced by [vg rna]. The primary difference is that one additional index is needed (for efficiently measuring minimum distances, see our preprint). To build the distance index, first compute the snarl decomposition of the graph, and then use the vg index

# compute snarls, note: use of -T differs from above
> vg snarls -T graph.xg > graph.trivial.snarls
# compute the distance index
> vg index -x graph.xg -s graph.trivial.snarls -j graph.dist

A somewhat annoying point: the snarls computed for the distance index must include "trivial snarls" using the -T option, which consist of a single edge along a non-branching path in the graph. However, the snarls we supply to vg mpmap (for producing good multipath alignments, see above) ideally should not include the trivial snarls, as they slow down the mapping somewhat. We hope to make this process simpler in a future release.

Now that the distance index is computed, we supply it to vg mpmap using the -d flag.

> vg mpmap -x graph.xg -g graph.gcsa -d graph.dist -f reads.fq > mapped_reads.gamp

Any of the other modifications to the vg mpmap algorithm discussed above are also compatible with the distance index option.

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