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It seems this codebase not using quaternion now, even though README says
We use Quaternions to prevent gimbal-locking and prevent the edge cases we see from Euler Angle-based implementations
is this feature working in progress?
The text was updated successfully, but these errors were encountered:
Yes, this should be tracked in #8.
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It seems this codebase not using quaternion now, even though README says
We use Quaternions to prevent gimbal-locking and prevent the edge cases we see from Euler Angle-based implementations
is this feature working in progress?
The text was updated successfully, but these errors were encountered: