From 2d287da31f4e57bf5ec07294b5fe3c3f1366a21b Mon Sep 17 00:00:00 2001 From: Nathan Alo Date: Tue, 4 Jul 2023 16:27:30 +0800 Subject: [PATCH] fix indent --- source/Vignette/Rendering/Primitives/Mesh.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/source/Vignette/Rendering/Primitives/Mesh.cs b/source/Vignette/Rendering/Primitives/Mesh.cs index 6e0788c..0d8ac89 100644 --- a/source/Vignette/Rendering/Primitives/Mesh.cs +++ b/source/Vignette/Rendering/Primitives/Mesh.cs @@ -56,9 +56,9 @@ public Mesh(MeshFormat format) public readonly bool Equals(Mesh other) { return Mode == other.Mode && - Format == other.Format && - indices is not null && ((IStructuralEquatable)indices).Equals(other.indices, EqualityComparer.Default) && - vertices is not null && ((IStructuralEquatable)vertices).Equals(other.vertices, EqualityComparer.Default); + Format == other.Format && + indices is not null && ((IStructuralEquatable)indices).Equals(other.indices, EqualityComparer.Default) && + vertices is not null && ((IStructuralEquatable)vertices).Equals(other.vertices, EqualityComparer.Default); } public override readonly bool Equals([NotNullWhen(true)] object? obj)