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At least for shotgun, haven't tried anything else. High knockback means your real hand position visually becomes disconnected from your virtual hand position - this feels bad to me. Some knockback is good, but it should be short and swift.
The text was updated successfully, but these errors were encountered:
At least for shotgun, haven't tried anything else. High knockback means your real hand position visually becomes disconnected from your virtual hand position - this feels bad to me. Some knockback is good, but it should be short and swift.
The text was updated successfully, but these errors were encountered: