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UV jittering rendering due an unknown text width! #22

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MrsRina opened this issue Aug 30, 2024 · 0 comments
Open

UV jittering rendering due an unknown text width! #22

MrsRina opened this issue Aug 30, 2024 · 0 comments
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@MrsRina
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MrsRina commented Aug 30, 2024

I have seen this bug happening sometimes, I did not expect be an UV issue. The jittering occurs on next geometry resource sent, due an unknown glyph wsize (width size of a char) size, may be some memory issue or the input text?
I thought it was the std::string_view with lifeless lose on rendering but was not this, it is not certain the reason to occurs but I will investigate better in the future.

The current temp solution is: Just insert a " " empty space (number 32) on end of text, this fix the jittering. 🐮

@MrsRina MrsRina added the bug Something isn't working label Aug 30, 2024
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