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Sound and dmd stutter with last build #276
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Which version exactly? Are you running one of the experimental builds? |
I get a similar problem but not as exaggerated as what you are noticing. I am running 3.6.0-929-8c5f83e (64-bit version). I am also running the 10.8.0-1947-3b3f101 and the Backglass Server is 2.1.1. |
This should be better (fixed ?) in latest that is to say VPinMame 973: https://github.com/vpinball/pinmame/actions/runs/9329924126 and VPX 1955: https://github.com/vpinball/vpinball/actions/runs/9324333326 |
I'll update and let you know if I experience the problem. Thanks for the quick reply - I usually suffer in silence but this time I thought I might check if someone else has reported the issue and sure enough there was something raised. Stay tuned - it should take me a few days to try and replicate or confirm if I don't experience the problem anymore. |
Just weighing in... we've been playing Judge Dredd in the VPC Discord competition, and it was exhibiting noticeable stutter, as well, with the slightly older builds of Vpinmame and VPX I was using. I upgraded this AM to the versions @vbousquet recommended above and as far as I can tell, everything seems perfect now. |
I don't see that issue anymore (or so I believe). I'll keep playing but I think the later versions you recommended have resolved the issue. It is very much appreciated @vbousquet and team. |
Just a side note.... it seems like even with these new builds that fix the Bally/Williams stutter issues, the Capcom roms seem to still have something similar going on. Noticing it while playing the new VPW Breakshot. (The Capcom roms have always sounded a little funky, but I don't remember hearing callouts repeat and glitch like I am in Breakshot.) |
I'm having audio and DMD stuttering issues with the Gedankekojote97 build of FunHouse using ROM fh_905h. EDIT: The latest build posted above fixed it. I used the same build of VPX included with the latest PinUP updates. |
Hello, since the last update, some slowdown/stuttering appears on certain tables in terms of audio and dmd, which completely freezes the table for a few seconds.
An example with AFM :
attack.mp4
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