From bfc663224b797fe7e653516e4bfc23a67e0de2e7 Mon Sep 17 00:00:00 2001 From: whiteflare Date: Tue, 19 Jan 2021 16:39:21 +0900 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E6=97=A5=E6=99=82=E3=82=92?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Shaders/URP/Unlit_WF_URP_Gem_Opaque.shader | 2 +- Shaders/URP/Unlit_WF_URP_Gem_Transparent.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Opaque.shader | 2 +- .../URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_Opaque.shader | 2 +- .../Unlit_WF_URP_UnToon_Mobile_OutlineOnly_TransCutout.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_Mobile_TransCutout.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Transparent.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_Opaque.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_Opaque.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_TransCutout.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_TransCutout.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_Transparent.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_Transparent_Mask.shader | 2 +- Shaders/URP/Unlit_WF_URP_UnToon_Transparent_MaskOut.shader | 2 +- Shaders/Unlit_WF_DebugView.shader | 2 +- Shaders/Unlit_WF_FakeFur_TransCutout.shader | 2 +- Shaders/Unlit_WF_FakeFur_Transparent.shader | 2 +- Shaders/Unlit_WF_Gem_Opaque.shader | 2 +- Shaders/Unlit_WF_Gem_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Custom_GhostTransparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Custom_LameOnly_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Custom_OffsetOutline_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_Custom_PowerCap_Outline_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_Custom_Tess_PowerCap_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_Hidden.shader | 2 +- Shaders/Unlit_WF_UnToon_Mobile_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_Mobile_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_Mobile_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Mobile_TransparentOverlay.shader | 2 +- Shaders/Unlit_WF_UnToon_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_OutlineOnly_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_OutlineOnly_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_OutlineOnly_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Outline_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_Outline_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_Outline_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Outline_Transparent3Pass.shader | 2 +- Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut.shader | 2 +- .../Unlit_WF_UnToon_Outline_Transparent_MaskOut_Blend.shader | 2 +- Shaders/Unlit_WF_UnToon_PowerCap_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_PowerCap_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_PowerCap_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_PowerCap_Transparent3Pass.shader | 2 +- Shaders/Unlit_WF_UnToon_Tess_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_Tess_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_Tess_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Tess_Transparent3Pass.shader | 2 +- Shaders/Unlit_WF_UnToon_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_Transparent3Pass.shader | 2 +- Shaders/Unlit_WF_UnToon_Transparent_Mask.shader | 2 +- Shaders/Unlit_WF_UnToon_Transparent_MaskOut.shader | 2 +- Shaders/Unlit_WF_UnToon_Transparent_MaskOut_Blend.shader | 2 +- Shaders/Unlit_WF_UnToon_TriShade_Opaque.shader | 2 +- Shaders/Unlit_WF_UnToon_TriShade_TransCutout.shader | 2 +- Shaders/Unlit_WF_UnToon_TriShade_Transparent.shader | 2 +- Shaders/Unlit_WF_UnToon_TriShade_Transparent3Pass.shader | 2 +- Shaders/Unlit_WF_UnToon_TriShade_Transparent_Mask.shader | 2 +- Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut.shader | 2 +- .../Unlit_WF_UnToon_TriShade_Transparent_MaskOut_Blend.shader | 2 +- 62 files changed, 62 insertions(+), 62 deletions(-) diff --git a/Shaders/URP/Unlit_WF_URP_Gem_Opaque.shader b/Shaders/URP/Unlit_WF_URP_Gem_Opaque.shader index a402f885..a1cc95a4 100644 --- a/Shaders/URP/Unlit_WF_URP_Gem_Opaque.shader +++ b/Shaders/URP/Unlit_WF_URP_Gem_Opaque.shader @@ -79,7 +79,7 @@ Shader "UnlitWF_URP/WF_Gem_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_Gem_Transparent.shader b/Shaders/URP/Unlit_WF_URP_Gem_Transparent.shader index f23f91f9..abf95293 100644 --- a/Shaders/URP/Unlit_WF_URP_Gem_Transparent.shader +++ b/Shaders/URP/Unlit_WF_URP_Gem_Transparent.shader @@ -95,7 +95,7 @@ Shader "UnlitWF_URP/WF_Gem_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Opaque.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Opaque.shader index d02677a2..cd82a2dc 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Opaque.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Opaque.shader @@ -151,7 +151,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_Opaque.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_Opaque.shader index b4097b1d..31db5d74 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_Opaque.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_Opaque.shader @@ -66,7 +66,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_TransCutout.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_TransCutout.shader index 84ce73f2..cc4027a6 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_TransCutout.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_OutlineOnly_TransCutout.shader @@ -78,7 +78,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_TransCutout.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_TransCutout.shader index d237d486..37f34522 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_TransCutout.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_TransCutout.shader @@ -153,7 +153,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Transparent.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Transparent.shader index 10e3ee1d..8e975a06 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Transparent.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Transparent.shader @@ -167,7 +167,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Opaque.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Opaque.shader index 54c76429..9c83071e 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Opaque.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Opaque.shader @@ -255,7 +255,7 @@ Shader "UnlitWF_URP/WF_UnToon_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_Opaque.shader b/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_Opaque.shader index e26bc856..f190eb5b 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_Opaque.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_Opaque.shader @@ -66,7 +66,7 @@ Shader "UnlitWF_URP/UnToon_Outline/WF_UnToon_OutlineOnly_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_TransCutout.shader b/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_TransCutout.shader index cf9d5dc4..0792cc92 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_TransCutout.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_TransCutout.shader @@ -78,7 +78,7 @@ Shader "UnlitWF_URP/UnToon_Outline/WF_UnToon_OutlineOnly_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_TransCutout.shader b/Shaders/URP/Unlit_WF_URP_UnToon_TransCutout.shader index d001091c..273f3733 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_TransCutout.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_TransCutout.shader @@ -267,7 +267,7 @@ Shader "UnlitWF_URP/WF_UnToon_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Transparent.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Transparent.shader index 5299b7a4..23535d92 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Transparent.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Transparent.shader @@ -272,7 +272,7 @@ Shader "UnlitWF_URP/WF_UnToon_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_Mask.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_Mask.shader index 08d4681b..c4d61049 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_Mask.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_Mask.shader @@ -276,7 +276,7 @@ Shader "UnlitWF_URP/WF_UnToon_Transparent_Mask" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_MaskOut.shader b/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_MaskOut.shader index 0ce376e5..f6d4d06f 100644 --- a/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_MaskOut.shader +++ b/Shaders/URP/Unlit_WF_URP_UnToon_Transparent_MaskOut.shader @@ -276,7 +276,7 @@ Shader "UnlitWF_URP/WF_UnToon_Transparent_MaskOut" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_DebugView.shader b/Shaders/Unlit_WF_DebugView.shader index 930b2880..c501c086 100644 --- a/Shaders/Unlit_WF_DebugView.shader +++ b/Shaders/Unlit_WF_DebugView.shader @@ -55,7 +55,7 @@ Shader "UnlitWF/Debug/WF_DebugView" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader diff --git a/Shaders/Unlit_WF_FakeFur_TransCutout.shader b/Shaders/Unlit_WF_FakeFur_TransCutout.shader index cb07e4ee..49977ebd 100644 --- a/Shaders/Unlit_WF_FakeFur_TransCutout.shader +++ b/Shaders/Unlit_WF_FakeFur_TransCutout.shader @@ -131,7 +131,7 @@ Shader "UnlitWF/WF_FakeFur_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_FakeFur_Transparent.shader b/Shaders/Unlit_WF_FakeFur_Transparent.shader index b77ea3d7..0cae20dc 100644 --- a/Shaders/Unlit_WF_FakeFur_Transparent.shader +++ b/Shaders/Unlit_WF_FakeFur_Transparent.shader @@ -128,7 +128,7 @@ Shader "UnlitWF/WF_FakeFur_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_Gem_Opaque.shader b/Shaders/Unlit_WF_Gem_Opaque.shader index b024adc3..6ea2f3a0 100644 --- a/Shaders/Unlit_WF_Gem_Opaque.shader +++ b/Shaders/Unlit_WF_Gem_Opaque.shader @@ -79,7 +79,7 @@ Shader "UnlitWF/WF_Gem_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_Gem_Transparent.shader b/Shaders/Unlit_WF_Gem_Transparent.shader index dc145098..594eda73 100644 --- a/Shaders/Unlit_WF_Gem_Transparent.shader +++ b/Shaders/Unlit_WF_Gem_Transparent.shader @@ -103,7 +103,7 @@ Shader "UnlitWF/WF_Gem_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Custom_GhostTransparent.shader b/Shaders/Unlit_WF_UnToon_Custom_GhostTransparent.shader index 900ffff5..1d45fc34 100644 --- a/Shaders/Unlit_WF_UnToon_Custom_GhostTransparent.shader +++ b/Shaders/Unlit_WF_UnToon_Custom_GhostTransparent.shader @@ -241,7 +241,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_GhostTransparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Custom_LameOnly_Transparent.shader b/Shaders/Unlit_WF_UnToon_Custom_LameOnly_Transparent.shader index f528ef42..6ef41932 100644 --- a/Shaders/Unlit_WF_UnToon_Custom_LameOnly_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_Custom_LameOnly_Transparent.shader @@ -72,7 +72,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_LameOnly_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Custom_OffsetOutline_Opaque.shader b/Shaders/Unlit_WF_UnToon_Custom_OffsetOutline_Opaque.shader index aa4f68d4..a4a85030 100644 --- a/Shaders/Unlit_WF_UnToon_Custom_OffsetOutline_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Custom_OffsetOutline_Opaque.shader @@ -273,7 +273,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_OffsetOutline_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Custom_PowerCap_Outline_Opaque.shader b/Shaders/Unlit_WF_UnToon_Custom_PowerCap_Outline_Opaque.shader index 7929d418..36e52793 100644 --- a/Shaders/Unlit_WF_UnToon_Custom_PowerCap_Outline_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Custom_PowerCap_Outline_Opaque.shader @@ -266,7 +266,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_PowerCap_Outline_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Custom_Tess_PowerCap_Opaque.shader b/Shaders/Unlit_WF_UnToon_Custom_Tess_PowerCap_Opaque.shader index 3bbd65e2..3bbb227c 100644 --- a/Shaders/Unlit_WF_UnToon_Custom_Tess_PowerCap_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Custom_Tess_PowerCap_Opaque.shader @@ -285,7 +285,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_Tess_PowerCap_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Hidden.shader b/Shaders/Unlit_WF_UnToon_Hidden.shader index 1054478f..a032dc25 100644 --- a/Shaders/Unlit_WF_UnToon_Hidden.shader +++ b/Shaders/Unlit_WF_UnToon_Hidden.shader @@ -49,7 +49,7 @@ Shader "Hidden/UnlitWF/WF_UnToon_Hidden" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Mobile_Opaque.shader b/Shaders/Unlit_WF_UnToon_Mobile_Opaque.shader index 9a741b3b..4674d9e4 100644 --- a/Shaders/Unlit_WF_UnToon_Mobile_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Mobile_Opaque.shader @@ -149,7 +149,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_Opaque.shader b/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_Opaque.shader index a2bf6583..d2a74ef2 100644 --- a/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_Opaque.shader @@ -64,7 +64,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_TransCutout.shader b/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_TransCutout.shader index ecec6f80..e97dd821 100644 --- a/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_TransCutout.shader @@ -76,7 +76,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Mobile_TransCutout.shader b/Shaders/Unlit_WF_UnToon_Mobile_TransCutout.shader index 24f68e9d..9e260748 100644 --- a/Shaders/Unlit_WF_UnToon_Mobile_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_Mobile_TransCutout.shader @@ -151,7 +151,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Mobile_Transparent.shader b/Shaders/Unlit_WF_UnToon_Mobile_Transparent.shader index 87ae8686..3a102e25 100644 --- a/Shaders/Unlit_WF_UnToon_Mobile_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_Mobile_Transparent.shader @@ -165,7 +165,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Mobile_TransparentOverlay.shader b/Shaders/Unlit_WF_UnToon_Mobile_TransparentOverlay.shader index bee41e58..c93818cd 100644 --- a/Shaders/Unlit_WF_UnToon_Mobile_TransparentOverlay.shader +++ b/Shaders/Unlit_WF_UnToon_Mobile_TransparentOverlay.shader @@ -83,7 +83,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransparentOverlay" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Opaque.shader b/Shaders/Unlit_WF_UnToon_Opaque.shader index 95fa373f..481993bd 100644 --- a/Shaders/Unlit_WF_UnToon_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Opaque.shader @@ -255,7 +255,7 @@ Shader "UnlitWF/WF_UnToon_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_OutlineOnly_Opaque.shader b/Shaders/Unlit_WF_UnToon_OutlineOnly_Opaque.shader index febb3c8c..685cf767 100644 --- a/Shaders/Unlit_WF_UnToon_OutlineOnly_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_OutlineOnly_Opaque.shader @@ -64,7 +64,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_OutlineOnly_TransCutout.shader b/Shaders/Unlit_WF_UnToon_OutlineOnly_TransCutout.shader index 49806808..1eac8512 100644 --- a/Shaders/Unlit_WF_UnToon_OutlineOnly_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_OutlineOnly_TransCutout.shader @@ -76,7 +76,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_OutlineOnly_Transparent.shader b/Shaders/Unlit_WF_UnToon_OutlineOnly_Transparent.shader index 68b9268e..a09aa3e9 100644 --- a/Shaders/Unlit_WF_UnToon_OutlineOnly_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_OutlineOnly_Transparent.shader @@ -75,7 +75,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Outline_Opaque.shader b/Shaders/Unlit_WF_UnToon_Outline_Opaque.shader index b3073f08..f7b5a67f 100644 --- a/Shaders/Unlit_WF_UnToon_Outline_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Outline_Opaque.shader @@ -272,7 +272,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Outline_TransCutout.shader b/Shaders/Unlit_WF_UnToon_Outline_TransCutout.shader index a03a2cac..4891d22e 100644 --- a/Shaders/Unlit_WF_UnToon_Outline_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_Outline_TransCutout.shader @@ -281,7 +281,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Outline_Transparent.shader b/Shaders/Unlit_WF_UnToon_Outline_Transparent.shader index 66670a11..8e9f858f 100644 --- a/Shaders/Unlit_WF_UnToon_Outline_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_Outline_Transparent.shader @@ -287,7 +287,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Outline_Transparent3Pass.shader b/Shaders/Unlit_WF_UnToon_Outline_Transparent3Pass.shader index ec32f3b3..324ac34d 100644 --- a/Shaders/Unlit_WF_UnToon_Outline_Transparent3Pass.shader +++ b/Shaders/Unlit_WF_UnToon_Outline_Transparent3Pass.shader @@ -290,7 +290,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent3Pass" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut.shader b/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut.shader index f149daa3..bb85c362 100644 --- a/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut.shader +++ b/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut.shader @@ -291,7 +291,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut_Blend.shader b/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut_Blend.shader index bc753420..988819de 100644 --- a/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut_Blend.shader +++ b/Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut_Blend.shader @@ -292,7 +292,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut_Blend" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_PowerCap_Opaque.shader b/Shaders/Unlit_WF_UnToon_PowerCap_Opaque.shader index 4196263f..2858c354 100644 --- a/Shaders/Unlit_WF_UnToon_PowerCap_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_PowerCap_Opaque.shader @@ -249,7 +249,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_PowerCap_TransCutout.shader b/Shaders/Unlit_WF_UnToon_PowerCap_TransCutout.shader index 647bf296..cafb6db1 100644 --- a/Shaders/Unlit_WF_UnToon_PowerCap_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_PowerCap_TransCutout.shader @@ -261,7 +261,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_PowerCap_Transparent.shader b/Shaders/Unlit_WF_UnToon_PowerCap_Transparent.shader index 701cf5cf..62d6af34 100644 --- a/Shaders/Unlit_WF_UnToon_PowerCap_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_PowerCap_Transparent.shader @@ -260,7 +260,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_PowerCap_Transparent3Pass.shader b/Shaders/Unlit_WF_UnToon_PowerCap_Transparent3Pass.shader index 4aba7083..cda2aaa4 100644 --- a/Shaders/Unlit_WF_UnToon_PowerCap_Transparent3Pass.shader +++ b/Shaders/Unlit_WF_UnToon_PowerCap_Transparent3Pass.shader @@ -261,7 +261,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Transparent3Pass" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Tess_Opaque.shader b/Shaders/Unlit_WF_UnToon_Tess_Opaque.shader index 284b3c14..fef729ef 100644 --- a/Shaders/Unlit_WF_UnToon_Tess_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_Tess_Opaque.shader @@ -282,7 +282,7 @@ Shader "UnlitWF/UnToon_Tessellation/WF_UnToon_Tess_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Tess_TransCutout.shader b/Shaders/Unlit_WF_UnToon_Tess_TransCutout.shader index 723a193e..132383b5 100644 --- a/Shaders/Unlit_WF_UnToon_Tess_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_Tess_TransCutout.shader @@ -294,7 +294,7 @@ Shader "UnlitWF/UnToon_Tessellation/WF_UnToon_Tess_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Tess_Transparent.shader b/Shaders/Unlit_WF_UnToon_Tess_Transparent.shader index 2724694c..511ff12b 100644 --- a/Shaders/Unlit_WF_UnToon_Tess_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_Tess_Transparent.shader @@ -282,7 +282,7 @@ Shader "UnlitWF/UnToon_Tessellation/WF_UnToon_Tess_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Tess_Transparent3Pass.shader b/Shaders/Unlit_WF_UnToon_Tess_Transparent3Pass.shader index 16e4dd85..39add784 100644 --- a/Shaders/Unlit_WF_UnToon_Tess_Transparent3Pass.shader +++ b/Shaders/Unlit_WF_UnToon_Tess_Transparent3Pass.shader @@ -300,7 +300,7 @@ Shader "UnlitWF/UnToon_Tessellation/WF_UnToon_Tess_Transparent3Pass" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TransCutout.shader b/Shaders/Unlit_WF_UnToon_TransCutout.shader index cc5d3602..d6a44aa1 100644 --- a/Shaders/Unlit_WF_UnToon_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_TransCutout.shader @@ -267,7 +267,7 @@ Shader "UnlitWF/WF_UnToon_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Transparent.shader b/Shaders/Unlit_WF_UnToon_Transparent.shader index fdd6d8ff..175bf2d5 100644 --- a/Shaders/Unlit_WF_UnToon_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_Transparent.shader @@ -270,7 +270,7 @@ Shader "UnlitWF/WF_UnToon_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Transparent3Pass.shader b/Shaders/Unlit_WF_UnToon_Transparent3Pass.shader index 09f4c54d..bd94f129 100644 --- a/Shaders/Unlit_WF_UnToon_Transparent3Pass.shader +++ b/Shaders/Unlit_WF_UnToon_Transparent3Pass.shader @@ -271,7 +271,7 @@ Shader "UnlitWF/WF_UnToon_Transparent3Pass" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Transparent_Mask.shader b/Shaders/Unlit_WF_UnToon_Transparent_Mask.shader index 393d8527..729c3bc6 100644 --- a/Shaders/Unlit_WF_UnToon_Transparent_Mask.shader +++ b/Shaders/Unlit_WF_UnToon_Transparent_Mask.shader @@ -274,7 +274,7 @@ Shader "UnlitWF/WF_UnToon_Transparent_Mask" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Transparent_MaskOut.shader b/Shaders/Unlit_WF_UnToon_Transparent_MaskOut.shader index 845b8ad3..c25efd17 100644 --- a/Shaders/Unlit_WF_UnToon_Transparent_MaskOut.shader +++ b/Shaders/Unlit_WF_UnToon_Transparent_MaskOut.shader @@ -274,7 +274,7 @@ Shader "UnlitWF/WF_UnToon_Transparent_MaskOut" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_Transparent_MaskOut_Blend.shader b/Shaders/Unlit_WF_UnToon_Transparent_MaskOut_Blend.shader index e029db1b..324253b5 100644 --- a/Shaders/Unlit_WF_UnToon_Transparent_MaskOut_Blend.shader +++ b/Shaders/Unlit_WF_UnToon_Transparent_MaskOut_Blend.shader @@ -275,7 +275,7 @@ Shader "UnlitWF/WF_UnToon_Transparent_MaskOut_Blend" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TriShade_Opaque.shader b/Shaders/Unlit_WF_UnToon_TriShade_Opaque.shader index 12b512ba..da7cda26 100644 --- a/Shaders/Unlit_WF_UnToon_TriShade_Opaque.shader +++ b/Shaders/Unlit_WF_UnToon_TriShade_Opaque.shader @@ -242,7 +242,7 @@ Shader "UnlitWF/UnToon_TriShade/WF_UnToon_TriShade_Opaque" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TriShade_TransCutout.shader b/Shaders/Unlit_WF_UnToon_TriShade_TransCutout.shader index 5eb89b43..0a29718a 100644 --- a/Shaders/Unlit_WF_UnToon_TriShade_TransCutout.shader +++ b/Shaders/Unlit_WF_UnToon_TriShade_TransCutout.shader @@ -254,7 +254,7 @@ Shader "UnlitWF/UnToon_TriShade/WF_UnToon_TriShade_TransCutout" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TriShade_Transparent.shader b/Shaders/Unlit_WF_UnToon_TriShade_Transparent.shader index 5e7234a1..7c046416 100644 --- a/Shaders/Unlit_WF_UnToon_TriShade_Transparent.shader +++ b/Shaders/Unlit_WF_UnToon_TriShade_Transparent.shader @@ -255,7 +255,7 @@ Shader "UnlitWF/UnToon_TriShade/WF_UnToon_TriShade_Transparent" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TriShade_Transparent3Pass.shader b/Shaders/Unlit_WF_UnToon_TriShade_Transparent3Pass.shader index e75ba961..b715176f 100644 --- a/Shaders/Unlit_WF_UnToon_TriShade_Transparent3Pass.shader +++ b/Shaders/Unlit_WF_UnToon_TriShade_Transparent3Pass.shader @@ -258,7 +258,7 @@ Shader "UnlitWF/UnToon_TriShade/WF_UnToon_TriShade_Transparent3Pass" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TriShade_Transparent_Mask.shader b/Shaders/Unlit_WF_UnToon_TriShade_Transparent_Mask.shader index 830cbbfc..fd1c4303 100644 --- a/Shaders/Unlit_WF_UnToon_TriShade_Transparent_Mask.shader +++ b/Shaders/Unlit_WF_UnToon_TriShade_Transparent_Mask.shader @@ -242,7 +242,7 @@ Shader "UnlitWF/UnToon_TriShade/WF_UnToon_TriShade_Transparent_Mask" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut.shader b/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut.shader index 2118ce1b..8b6f3ea2 100644 --- a/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut.shader +++ b/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut.shader @@ -259,7 +259,7 @@ Shader "UnlitWF/UnToon_TriShade/WF_UnToon_TriShade_Transparent_MaskOut" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader { diff --git a/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut_Blend.shader b/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut_Blend.shader index 9ce3b65d..e59d7d9d 100644 --- a/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut_Blend.shader +++ b/Shaders/Unlit_WF_UnToon_TriShade_Transparent_MaskOut_Blend.shader @@ -260,7 +260,7 @@ Shader "UnlitWF/UnToon_TriShade/WF_UnToon_TriShade_Transparent_MaskOut_Blend" { [HideInInspector] [WF_FixFloat(0.0)] - _CurrentVersion ("2021/01/01", Float) = 0 + _CurrentVersion ("2021/01/20", Float) = 0 } SubShader {