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addon-config.xml
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<?xml version="1.0"?>
<!--
Cargo Towing - Cargo Towing Addon for Flightgear
Written and developed by Wayne Bragg (wlbragg)
Copyright (C) 2020 Wayne Bragg
addon-config.xml
Version 1.0.0 beta 1/21/2020
Cargo Towing is licensed under the Gnu Public License v3+ (GPLv3+)
-->
<PropertyList>
<addons>
<by-id>
<org.flightgear.addons.CGTOW>
<addon-devel>
</addon-devel>
</org.flightgear.addons.CGTOW>
</by-id>
</addons>
<sim>
<model>
<hitch>
<openhook type="bool">false</openhook>
</hitch>
<weight-points>
<pointname>
<name type="string"></name>
<weight-lb type="double"></weight-lb>
<max-lb type="double"></max-lb>
</pointname>
</weight-points>
</model>
<model>
<path>[addon=org.flightgear.addons.CGTOW]cargotow.xml</path>
</model>
<cargo>
<ground-distance type="double">0.0</ground-distance>
<enabled type="bool">true</enabled>
<currentyaw type="double">0.0</currentyaw>
<cargoalt type="double">0.0</cargoalt>
<harnessalt type="double">0.0</harnessalt>
<cargoheight type="double">0.0</cargoheight>
<cargoharness type="double">0.0</cargoharness>
<cargo-hook type="bool">false</cargo-hook>
<cargo-auto-hook type="bool">false</cargo-auto-hook>
<cargo-on-hook type="bool">false</cargo-on-hook>
<load>
<weight type="int">0</weight>
</load>
<rope>
<!-- offset from wheelbase to top of rope in meters -->
<offset type="double">5.1</offset>
<bearing type="double">1.0</bearing>
<pull-factor-pitch type="double">0.0</pull-factor-pitch>
<pull-factor-roll type="double">0.0</pull-factor-roll>
<pull-force type="double">9</pull-force>
<pulling type="int">0</pulling>
<flex-force type="double">0.09</flex-force>
<!--factor = rope segment length in M -->
<factor type="double">0.19</factor>
<bendforce type="int">29</bendforce>
<damping type="double">0.1</damping>
<load-damping type="double">1</load-damping>
<stiffness type="double">10.0</stiffness>
<correction type="double">-.01</correction>
<coil-flag type="int">1</coil-flag>
<coil-factor type="int">20.0</coil-factor>
<!-- offset from wheelbase to blender 0-Z in ft ? -->
<coil-angle type="double">13.8</coil-angle>
<yaw1 type="double">0.0</yaw1>
<segments-reeled-in type="int">0</segments-reeled-in>
<segments type="int">90</segments>
<length type="int">0</length>
<pitch1 type="double">0.0</pitch1>
<pitch2 type="double">0.0</pitch2>
<pitch3 type="double">0.0</pitch3>
<pitch4 type="double">0.0</pitch4>
<pitch5 type="double">0.0</pitch5>
<pitch6 type="double">0.0</pitch6>
<pitch7 type="double">0.0</pitch7>
<pitch8 type="double">0.0</pitch8>
<pitch9 type="double">0.0</pitch9>
<pitch10 type="double">0.0</pitch10>
<pitch11 type="double">0.0</pitch11>
<pitch12 type="double">0.0</pitch12>
<pitch13 type="double">0.0</pitch13>
<pitch14 type="double">0.0</pitch14>
<pitch15 type="double">0.0</pitch15>
<pitch16 type="double">0.0</pitch16>
<pitch17 type="double">0.0</pitch17>
<pitch18 type="double">0.0</pitch18>
<pitch19 type="double">0.0</pitch19>
<pitch20 type="double">0.0</pitch20>
<pitch21 type="double">0.0</pitch21>
<pitch22 type="double">0.0</pitch22>
<pitch23 type="double">0.0</pitch23>
<pitch24 type="double">0.0</pitch24>
<pitch25 type="double">0.0</pitch25>
<pitch26 type="double">0.0</pitch26>
<pitch27 type="double">0.0</pitch27>
<pitch28 type="double">0.0</pitch28>
<pitch29 type="double">0.0</pitch29>
<pitch30 type="double">0.0</pitch30>
<pitch31 type="double">0.0</pitch31>
<pitch32 type="double">0.0</pitch32>
<pitch33 type="double">0.0</pitch33>
<pitch34 type="double">0.0</pitch34>
<pitch35 type="double">0.0</pitch35>
<pitch36 type="double">0.0</pitch36>
<pitch37 type="double">0.0</pitch37>
<pitch38 type="double">0.0</pitch38>
<pitch39 type="double">0.0</pitch39>
<pitch40 type="double">0.0</pitch40>
<pitch41 type="double">0.0</pitch41>
<pitch42 type="double">0.0</pitch42>
<pitch43 type="double">0.0</pitch43>
<pitch44 type="double">0.0</pitch44>
<pitch45 type="double">0.0</pitch45>
<pitch46 type="double">0.0</pitch46>
<pitch47 type="double">0.0</pitch47>
<pitch48 type="double">0.0</pitch48>
<pitch49 type="double">0.0</pitch49>
<pitch50 type="double">0.0</pitch50>
<pitch51 type="double">0.0</pitch51>
<pitch52 type="double">0.0</pitch52>
<pitch53 type="double">0.0</pitch53>
<pitch54 type="double">0.0</pitch54>
<pitch55 type="double">0.0</pitch55>
<pitch56 type="double">0.0</pitch56>
<pitch57 type="double">0.0</pitch57>
<pitch58 type="double">0.0</pitch58>
<pitch59 type="double">0.0</pitch59>
<pitch60 type="double">0.0</pitch60>
<pitch61 type="double">0.0</pitch61>
<pitch62 type="double">0.0</pitch62>
<pitch63 type="double">0.0</pitch63>
<pitch64 type="double">0.0</pitch64>
<pitch65 type="double">0.0</pitch65>
<pitch66 type="double">0.0</pitch66>
<pitch67 type="double">0.0</pitch67>
<pitch68 type="double">0.0</pitch68>
<pitch69 type="double">0.0</pitch69>
<pitch70 type="double">0.0</pitch70>
<pitch71 type="double">0.0</pitch71>
<pitch72 type="double">0.0</pitch72>
<pitch73 type="double">0.0</pitch73>
<pitch74 type="double">0.0</pitch74>
<pitch75 type="double">0.0</pitch75>
<pitch76 type="double">0.0</pitch76>
<pitch77 type="double">0.0</pitch77>
<pitch78 type="double">0.0</pitch78>
<pitch79 type="double">0.0</pitch79>
<pitch80 type="double">0.0</pitch80>
<pitch81 type="double">0.0</pitch81>
<pitch82 type="double">0.0</pitch82>
<pitch83 type="double">0.0</pitch83>
<pitch84 type="double">0.0</pitch84>
<pitch85 type="double">0.0</pitch85>
<pitch86 type="double">0.0</pitch86>
<pitch87 type="double">0.0</pitch87>
<pitch88 type="double">0.0</pitch88>
<pitch89 type="double">0.0</pitch89>
<pitch90 type="double">0.0</pitch90>
<roll1 type="double">0.0</roll1>
<roll2 type="double">0.0</roll2>
<roll3 type="double">0.0</roll3>
<roll4 type="double">0.0</roll4>
<roll5 type="double">0.0</roll5>
<roll6 type="double">0.0</roll6>
<roll7 type="double">0.0</roll7>
<roll8 type="double">0.0</roll8>
<roll9 type="double">0.0</roll9>
<roll10 type="double">0.0</roll10>
<roll11 type="double">0.0</roll11>
<roll12 type="double">0.0</roll12>
<roll13 type="double">0.0</roll13>
<roll14 type="double">0.0</roll14>
<roll15 type="double">0.0</roll15>
<roll16 type="double">0.0</roll16>
<roll17 type="double">0.0</roll17>
<roll18 type="double">0.0</roll18>
<roll19 type="double">0.0</roll19>
<roll20 type="double">0.0</roll20>
<roll21 type="double">0.0</roll21>
<roll22 type="double">0.0</roll22>
<roll23 type="double">0.0</roll23>
<roll24 type="double">0.0</roll24>
<roll25 type="double">0.0</roll25>
<roll26 type="double">0.0</roll26>
<roll27 type="double">0.0</roll27>
<roll28 type="double">0.0</roll28>
<roll29 type="double">0.0</roll29>
<roll30 type="double">0.0</roll30>
<roll31 type="double">0.0</roll31>
<roll32 type="double">0.0</roll32>
<roll33 type="double">0.0</roll33>
<roll34 type="double">0.0</roll34>
<roll35 type="double">0.0</roll35>
<roll36 type="double">0.0</roll36>
<roll37 type="double">0.0</roll37>
<roll38 type="double">0.0</roll38>
<roll39 type="double">0.0</roll39>
<roll40 type="double">0.0</roll40>
<roll41 type="double">0.0</roll41>
<roll42 type="double">0.0</roll42>
<roll43 type="double">0.0</roll43>
<roll44 type="double">0.0</roll44>
<roll45 type="double">0.0</roll45>
<roll46 type="double">0.0</roll46>
<roll47 type="double">0.0</roll47>
<roll48 type="double">0.0</roll48>
<roll49 type="double">0.0</roll49>
<roll50 type="double">0.0</roll50>
<roll51 type="double">0.0</roll51>
<roll52 type="double">0.0</roll52>
<roll53 type="double">0.0</roll53>
<roll54 type="double">0.0</roll54>
<roll55 type="double">0.0</roll55>
<roll56 type="double">0.0</roll56>
<roll57 type="double">0.0</roll57>
<roll58 type="double">0.0</roll58>
<roll59 type="double">0.0</roll59>
<roll60 type="double">0.0</roll60>
<roll61 type="double">0.0</roll61>
<roll62 type="double">0.0</roll62>
<roll63 type="double">0.0</roll63>
<roll64 type="double">0.0</roll64>
<roll65 type="double">0.0</roll65>
<roll66 type="double">0.0</roll66>
<roll67 type="double">0.0</roll67>
<roll68 type="double">0.0</roll68>
<roll69 type="double">0.0</roll69>
<roll70 type="double">0.0</roll70>
<roll71 type="double">0.0</roll71>
<roll72 type="double">0.0</roll72>
<roll73 type="double">0.0</roll73>
<roll74 type="double">0.0</roll74>
<roll75 type="double">0.0</roll75>
<roll76 type="double">0.0</roll76>
<roll77 type="double">0.0</roll77>
<roll78 type="double">0.0</roll78>
<roll79 type="double">0.0</roll79>
<roll80 type="double">0.0</roll80>
<roll81 type="double">0.0</roll81>
<roll82 type="double">0.0</roll82>
<roll83 type="double">0.0</roll83>
<roll84 type="double">0.0</roll84>
<roll85 type="double">0.0</roll85>
<roll86 type="double">0.0</roll86>
<roll87 type="double">0.0</roll87>
<roll88 type="double">0.0</roll88>
<roll89 type="double">0.0</roll89>
<roll90 type="double">0.0</roll90>
</rope>
<current-cargo-distance type="double">0.0</current-cargo-distance>
<current-connection-distance type="double">0.0</current-connection-distance>
<current-cargo-name type="string">Name</current-cargo-name>
<current-cargo-desc type="string">Desc</current-cargo-desc>
<current-cargo-elevation type="double">0.0</current-cargo-elevation>
<current-cargo-elevation-two type="double">0.0</current-cargo-elevation-two>
<sets n="0">
<name type="string">Base</name>
<path type="string">basecargoset</path>
</sets>
<sets n="1">
<name type="string">Stackable</name>
<path type="string">stackablecargoset</path>
</sets>
<sets n="2">
<name type="string">TreeFarm</name>
<path type="string">treefarmcargoset</path>
</sets>
<sets n="3">
<name type="string">AIScenarios</name>
<path type="string">aiscenarios</path>
</sets>
<sets n="4">
<name type="string">Military</name>
<path type="string">militarycargoset</path>
</sets>
<setselected type="string">1</setselected>
<setselectedname type="string"></setselectedname>
</cargo>
<gui>
<dialogs>
<aicargo-dialog>
<longline type="bool">true</longline>
<connection type="bool">false</connection>
</aicargo-dialog>
<rope-dialog>
<alt-origin type="bool">false</alt-origin>
<settings include="aircraft.xml">
<aircraft-name type="string"></aircraft-name>
<size type="double">1</size>
<x-pos type="double">2.2</x-pos>
<y-pos type="double">0.0</y-pos>
<z-pos type="double">0.0</z-pos>
<offset type="double">2.860</offset>
<diameter type="double">1</diameter>
<aircraft>
<list type="string"></list>
</aircraft>
<loadpoints>
<list type="string">Default</list>
</loadpoints>
<pointname type="string">Default</pointname>
<wincharm type="int">0</wincharm>
<loadpoint type="int">0</loadpoint>
</settings>
</rope-dialog>
</dialogs>
</gui>
<aircraft-data>
<path>/sim/model/hitch/enabled</path>
<path>/sim/gui/dialogs/aircraft/list</path>
<path>/sim/gui/dialogs/aicargo-dialog/longline</path>
<path>/sim/gui/dialogs/aicargo-dialog/connection</path>
<path>/sim/gui/dialogs/rope-dialog/alt-origin</path>
<path>/sim/gui/show-range</path>
<path>/sim/cargo/setselected</path>
<path>/sim/cargo/rope/segments-reeled-in</path>
<path>/sim/gui/dialogs/rope-dialog/settings/x-pos</path>
<path>/sim/gui/dialogs/rope-dialog/settings/y-pos</path>
<path>/sim/gui/dialogs/rope-dialog/settings/z-pos</path>
<path>/sim/gui/dialogs/rope-dialog/settings/offset</path>
<path>/sim/gui/dialogs/rope-dialog/settings/diameter</path>
<path>/sim/gui/dialogs/rope-dialog/settings/wincharm</path>
<path>/sim/gui/dialogs/rope-dialog/settings/loadpoint</path>
</aircraft-data>
<multiplay>
<chat_display>1</chat_display>
<generic>
<int type="int" n="10" alias="/controls/armament/trigger">0</int> <!-- 10 reserved for bombable mode -->
<!--float n="9" alias="/sim/model/hitch/hitchhook/position-norm"/>
<float n="10" alias="/sim/model/hitch/hitchstop/position-norm"/-->
<string n="9" type="string" />
</generic>
</multiplay>
<!--help include="help.xml"/-->
</sim>
<controls>
<cargo-release type="bool">false</cargo-release>
</controls>
<input include="keyboard.xml"/>
</PropertyList>