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可以加一个功能吗,按照顺序翻译不同的文件夹,这个文件夹翻译完了继续翻译另一个文件夹,以及可以加一个翻译完成的提示吗
就是可能一个游戏快翻译完了,然后人又要出去一段时间,不想浪费翻译时间,所以想弄个设定,可以在当前游戏翻译完后翻译另一个游戏。 还有翻译完成可以加个提示音或者弹窗提示吗?
The text was updated successfully, but these errors were encountered:
import os import sys from command import BulletMenu from GalTransl import ( AUTHOR, CONFIG_FILENAME, CONTRIBUTORS, GALTRANSL_VERSION, PROGRAM_SPLASH, TRANSLATOR_SUPPORTED, ) from GalTransl.__main__ import worker def get_project_info(project_path): if project_path.endswith(".yaml"): config_file_name = os.path.basename(project_path) project_dir = os.path.dirname(project_path) else: config_file_name = CONFIG_FILENAME project_dir = project_path return project_dir, config_file_name def get_projects(): project_list = [] print("请输入项目路径,输入完成按回车后输入下一个,输入 'done' 结束输入:") while True: project_path = input().strip('"') if project_path.lower() == 'done': break if project_path: project_list.append(project_path) return project_list def select_translator(): os.system("") # 解决cmd的ANSI转义bug print("请选择翻译器:") translator_menu = BulletMenu("翻译器选项:", TRANSLATOR_SUPPORTED) return translator_menu.run(0) def main(): print(PROGRAM_SPLASH) print(f"Ver: {GALTRANSL_VERSION}") print(f"Author: {AUTHOR}") print(f"Contributors: {CONTRIBUTORS}\n") translator = select_translator() # 选择翻译器 project_paths = get_projects() # 获取项目路径列表 for path in project_paths: project_dir, config_file_name = get_project_info(path) print(f"Processing project at: {project_dir}") try: worker(project_dir, config_file_name, translator, show_banner=False) print(f"Project at {project_dir} has been translated successfully.") except KeyboardInterrupt: print("\nGoodbye.") sys.exit(0) if __name__ == "__main__": main()
将这个python脚本放置于项目根目录中可以实现你需要的功能1。
弹窗提示不太可能,要等UI写好了。后续版本会有一个server酱推送完成信息的插件。 text_message_serverchan.zip 你也可以先用着。
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可以加一个功能吗,按照顺序翻译不同的文件夹,这个文件夹翻译完了继续翻译另一个文件夹,以及可以加一个翻译完成的提示吗
就是可能一个游戏快翻译完了,然后人又要出去一段时间,不想浪费翻译时间,所以想弄个设定,可以在当前游戏翻译完后翻译另一个游戏。
还有翻译完成可以加个提示音或者弹窗提示吗?
The text was updated successfully, but these errors were encountered: