You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In regards to the Banjo-Kazooie patches by @Margen67 and the Banjo-Tooie patches by @retrobenny + @illusion0001, would it be possible to have a patch/patches that either:
Disables the save deletion from using too many "illegal" cheats in Kazooie, and prevents saving being disabled when using any "untold/non-Cheato" cheats such as HONEYKING and SUPERBANJO in Tooie
OR
Add in individual patches to apply the effects of most cheat codes, I know for the Tooie patch file there's patches that unlock the Breegull Bash and multiplayer-exclusive Mine Eggs so I'm not sure how out of the question this is
(not entirely related but an "All Moves Unlocked" patch for both games would be really cool if possible, as to allow for a means of New Game Plus)
The text was updated successfully, but these errors were encountered:
Seconding this request. I was hoping to play a SuperBanjo and SuperBaddy run, but I didn't realize saving gets disabled. Really hope someone looks into this! @retrobenny@illusion0001
In regards to the Banjo-Kazooie patches by @Margen67 and the Banjo-Tooie patches by @retrobenny + @illusion0001, would it be possible to have a patch/patches that either:
(not entirely related but an "All Moves Unlocked" patch for both games would be really cool if possible, as to allow for a means of New Game Plus)
The text was updated successfully, but these errors were encountered: