diff --git a/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js b/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js index 1ba4f366f4..db6a6ed9a6 100644 --- a/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +++ b/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js @@ -324,11 +324,6 @@ export class DTXTrianglesPickMeshRenderer { // get color src.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"); - src.push(`if (color.a == 0u) {`); - src.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"); // Cull vertex - src.push(" return;"); - src.push("};"); - // get pick-color src.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;");