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Building a custom map. Done mapping, now I want to auto generate resources vs hand place them. Problem is, there's only one setting for resource generation: firehose.
Related Issue Links
No response
Desired Solution
Showing 'resource richness' under New Map -> Advanced Settings even though it has no effect on partial generation. But imo, it should.
Alternative Approaches
'create ancient ruins' should be controlled by 'resource richness' or another slider.
Additional Context
Basically partial map steps look to advanced settings for variance control.
The text was updated successfully, but these errors were encountered:
Hmm, I'll look further. Why would it work for you but not me... I'll also try a comparison of android vs pc, see if that has any impact. Thanks for looking, will check back later.
Before creating
Problem Description
Building a custom map. Done mapping, now I want to auto generate resources vs hand place them. Problem is, there's only one setting for resource generation: firehose.
Related Issue Links
No response
Desired Solution
Showing 'resource richness' under
New Map -> Advanced Settings
even though it has no effect on partial generation. But imo, it should.Alternative Approaches
'create ancient ruins' should be controlled by 'resource richness' or another slider.
Additional Context
Basically partial map steps look to advanced settings for variance control.
The text was updated successfully, but these errors were encountered: