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euls

Java object mapping for entities in DotA 2 replays, using clarity

Example

Refer to App.java in gg.cloud9.euls. This part is a WIP.

TO-DOs

The following is listed by priority:

  • GamePickState
  • Courier model
  • Building models (i.e. ancient, barrack, towers)
  • Game Event filtering

WISHLIST

The following features are on the wishlist:

  • Ability constants
  • Modifier constants