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tried apply this plugin to a model converted from .pmx file #30
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Select “Force T Pose” in Export Setting. |
ええと…
背中姿からロボ子さんと推測して配布元の文章を確認しました。 EN (use DeepL):
I guessed it was Roboko, based on her back figure, and confirmed the text from the distributor(JA). |
@kazu0617 Indeed this game has multiplayer content. however, this plugin changes the character's outlook on ur computer only. I still look like a pleb in other's eyes, if I can find someone to play with. Similarly, u can find someone made mods with hololive models in other game or this one. I won't upload videos or photos with this model. It's totally personal use only. I'm not sure if this would breach any terms. Of course I'll stop at once if it is prohibited by terms. I've checked terms from fanwork guidelines.
please let me know where to find this, thanks. |
I found text from the distributor. This text translate by DeepL from JPN text. Here is a link -> https://3d.nicovideo.jp/works/td63645 And this model's readme (ver1.1) written in JP.
and here is translate from above.
Redistribution is prohibited at the top of the list of prohibited items. According to this, the L4D2 avatars shown above also fall under the category of redistribution and should not be allowed. However, since the avatars are not currently projected in multiplayer to begin with, it's probably not a problem. Sorry. It seems to me that the Humanoid avatar doesn't have arms in its setting. If you can, please check the "Rig" setting in the Unity settings. JP
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Dear youship1639
Thanks for your plugin first!
I wanted to import models downloaded from Hololive official website. Cause they are .pmx files, I converted them into .vrm with the help from unity, mmd4mecanim(http://stereoarts.jp/), and UniVRM.
Finally I made it. but it didn't work quite well. The model's posture is mislocated.
Currently I only find this problem happens when the character is standing.
I had checked the bone information of this model, all were in the right position.
if u have any idea about this issue, please help me!!
the japanses comment was translated from google translator. Sorry about any potential misleading content.
親愛なるyouship1639
まず、最初にプラグインをありがとう!
Hololiveの公式サイトからダウンロードしたモデルをインポートしたかった。 「pmx」ファイルなので、私はunity、mmd4mecanim、および[UniVRM]の助けを借りて「vrm」に変換しました。
最後に、私はそれを作りました。ただし、うまく機能しません。モデルの姿勢が間違っています。
現在、この問題はキャラクターが立っているときにのみ発生します。
このモデルの骨の情報を確認したところ、すべて正しい位置にありました。
あなたがこの問題について何か考えがあれば、私を助けてください!!
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