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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Tetris.rc
//
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_TETRIS_DIALOG 128
#define IDR_MENU 129
#define IDI_ICON1 130
#define IDR_MAINFRAME 130
#define ID_GAME_NEW 32771
#define ID_GAME_PAUSE 32772
#define ID_GAME_STOP 32773
#define ID_GAME_BEGINNER 32774
#define ID_GAME_INTERMEDIATE 32775
#define ID_GAME_EXPERT 32776
#define ID_GAME_DEVIL 32777
#define ID_GAME_HELL 32778
#define ID_GAME_ 32779
#define ID_GAME_SOUND 32780
#define ID_GAME_32781 32781
#define ID_GAME_EXIT 32782
#define ID_HELP_ABOUT 32783
#define ID_LEVEL_BEGINNER 32784
#define ID_LEVEL_INTERMEDIATE 32785
#define ID_LEVEL_EXPERT 32786
#define ID_LEVEL_DEVIL 32787
#define ID_LEVEL_HELL 32788
#define ID_LEVEL_ADVANCED 32789
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 131
#define _APS_NEXT_COMMAND_VALUE 32790
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif