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3rang/mp3Fromwav_Windows
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Task: Make mp3 file from .wav file Linux Build Setup Folder_Structure (Linux setup) |-- buildSetup.sh |-- c | |-- bin | |-- build | |-- cfg | |-- CMakeLists.txt | |-- lib | `-- src `-- cpp |-- bin |-- build |-- cfg |-- CMakeLists.txt |-- lib `-- src Windows Build Setup Folder_Structure (Windows ) . |-- buildSetup.sh |-- c | |-- bin | |-- inc | |-- lib | |-- Makefile | `-- src `-- cpp |-- bin |-- inc |-- lib |-- Makefile `-- src Script buildSetup.sh has differnt menu option (GUI) and options are as listed. 1.enviroment :- it will download all require dependencies 2.Build setup :- Build binary 3.clean setup :- clean old build 4.Run :- go to bin folder and run bin with path of .wav file 5.exit setup :- exit setup To compile in Linux: Clone the source from GIT repo : mp3Fromwav_Linux Start "buildSetup.sh" to set the environment and build the application(linux compitable). Clone the source from GIT repo :mp3Fromwav_Windows Start "buildSetup.sh" to set the environment and build the application(windows compitable). To compile in Windows: Clone the source from GIT repo :mp3Fromwav_Windows download lame source code to make static library (using visual studio) copy all new static libraries(.lib) into lib folder. using mingw use mingw32-make in cmd to compile. Note:- First time we need to run enviroment option to make setup ready with all dependencies.
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convert .mp3 from .wav file using LAME library (c/c++)
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