A Collection of C++20 libraries, include struct_pack, struct_json, struct_xml, struct_yaml, struct_pb, easylog, coro_rpc, coro_http and async_simple
yaLanTingLibs is a collection of C++20 libraries, now it contains struct_pack, struct_json, struct_xml, struct_yaml, struct_pb, easylog, coro_rpc, coro_http and async_simple, more and more cool libraries will be added into yaLanTingLibs(such as http.) in the future.
The target of yaLanTingLibs: provide very easy and high performance C++20 libraries for C++ developers, it can help to quickly build high performance applications.
OS (Compiler Version) | Status |
---|---|
Ubuntu 22.04 (clang 14.0.0) | |
Ubuntu 22.04 (gcc 11.2.0) | |
macOS Monterey 12 (AppleClang 14.0.0.14000029) | |
Windows Server 2022 (MSVC 19.33.31630.0) |
make sure you have such compilers:
- g++10 above;
- clang++13 above (with stdlib = libc++-13/libstdc++-8 or later version);
- msvc 14.29 above;
Yalantinglibs is a head-only library. You can just copy ./include/ylt
directory into your project. But we suggest you use cmake to install it.
- clone repo
git clone https://github.com/alibaba/yalantinglibs.git
cd yalantinglibs
mkdir build
cd build
- build & test
- We suggest you compile the example and test the code first:
cmake ..
cmake --build . --config debug # add -j, if you have enough memory to parallel compile
ctest . # run tests
You can see the test/example/benchmark executable file in ./build/output/
.
- Or you can just skip build example/test/benchmark:
# You can use those option to skip build unit-test & benchmark & example:
cmake .. -DBUILD_EXAMPLES=OFF -DBUILD_BENCHMARK=OFF -DBUILD_UNIT_TESTS=OFF
cmake --build .
- install
cmake --install . # --prefix ./user_defined_install_path
- start develop
- Use Cmake:
After install ylt, copy then open the directory src/*/examples
, then:
mkdir build
cd build
cmake ..
cmake --build .
- Compile Manually:
- Add
include/
directory to include path(skip it if you have install ylt into system default path). - Add
include/ylt/thirdparty
to include path(skip it if you have install thirdparty independency by the cmake option -DINSTALL_INDEPENDENT_THIRDPARTY=ON). - Enable
c++20
standard by option-std=c++20
(g++/clang++) or/std:c++20
(msvc) - If you use any header with
coro_
prefix, add link option-pthread
in linux and add option-fcoroutines
when you use g++. - That's all. We could find other options in
example/cmakelist.txt
.
Very easy-to-use, coroutine-based, high performance rpc framework with C++20, more than 0.4M QPS per thread in pipeline mode. coro_rpc is a header only library.
You can finish a rpc server and rpc client in 5 minutes!
[English API] (TODO)
Talk (Chinese) of coro_rpc on purecpp conference.
Video (Chinese) on purecpp conference, start from 04:55:08 of the video record.
1.define a rpc function as a local normal function.
// rpc_service.hpp
inline std::string_view echo(std::string_view str) { return str; }
2.register rpc function and start a server
#include "rpc_service.hpp"
#include <ylt/coro_rpc/coro_rpc_server.hpp>
int main() {
coro_rpc_server server(/*thread_num =*/10, /*port =*/9000);
server.register_handler<echo>(); // register function echo
server.start(); // start the server & block
}
3.rpc client call rpc service
#include "rpc_service.hpp"
#include <ylt/coro_rpc/coro_rpc_client.hpp>
Lazy<void> test_client() {
coro_rpc_client client;
co_await client.connect("localhost", /*port =*/"9000"); // connect to the server
auto r = co_await client.call<echo>("hello coro_rpc"); // call remote function echo
std::cout << r.result.value() << "\n"; //will print "hello coro_rpc"
}
int main() {
syncAwait(test_client());
}
More examples here.
Based on compile-time reflection, very easy to use, high performance serialization library, struct_pack is a header only library, it is used by coro_rpc now.
Only one line code to finish serialization and deserialization, 10-50x faster than protobuf.
[English API] (TODO)
(Slides) A Faster Serialization Library Based on Compile-time Reflection and C++ 20 of struct_pack on CppCon2022
(Video) A Faster Serialization Library Based on Compile-time Reflection and C++ 20 on cppcon2022
(Slides)(Chinese) of struct_pack on purecpp conference.
(Video)(Chinese) on purecpp conference, start from 01:32:20 of the video record.
struct person {
int64_t id;
std::string name;
int age;
double salary;
};
person person1{.id = 1, .name = "hello struct pack", .age = 20, .salary = 1024.42};
// one line code serialize
std::vector<char> buffer = struct_pack::serialize(person1);
// one line code deserialization
auto person2 = deserialize<person>(buffer);
See more examples here.
reflection-based json lib, very easy to do struct to json and json to struct.
#include "ylt/struct_json/json_reader.h"
#include "ylt/struct_json/json_writer.h"
struct person {
std::string name;
int age;
};
REFLECTION(person, name, age);
int main() {
person p{.name = "tom", .age = 20};
std::string str;
struct_json::to_json(p, str); // {"name":"tom","age":20}
person p1;
struct_json::from_json(p1, str);
}
reflection-based xml lib, very easy to do struct to xml and xml to struct.
#include "ylt/struct_xml/xml_reader.h"
#include "ylt/struct_xml/xml_writer.h"
struct person {
std::string name;
int age;
};
REFLECTION(person, name, age);
void basic_usage() {
std::string xml = R"(
<person>
<name>tom</name>
<age>20</age>
</person>
)";
person p;
bool r = struct_xml::from_xml(p, xml.data());
assert(r);
assert(p.name == "tom" && p.age == 20);
std::string str;
r = struct_xml::to_xml_pretty(p, str);
assert(r);
std::cout << str;
}
reflection-based yaml lib, very easy to do struct to yaml and yaml to struct.
#include "ylt/struct_yaml/yaml_reader.h"
#include "ylt/struct_yaml/yaml_writer.h"
struct person {
std::string name;
int age;
};
REFLECTION(person, name, age);
void basic_usage() {
// serialization the structure to the string
person p = {"admin", 20};
std::string ss;
struct_yaml::to_yaml(ss, p);
std::cout << ss << std::endl;
std::string yaml = R"(
name : tom
age : 30
)";
// deserialization the structure from the string
struct_yaml::from_yaml(p, yaml);
}
coro_http is a C++20 coroutine http(https) client, include: get/post, websocket, multipart file upload, chunked and ranges download etc.
#include "ylt/coro_http/coro_http_client.hpp"
using namespace coro_http;
async_simple::coro::Lazy<void> get_post(coro_http_client &client) {
std::string uri = "http://www.example.com";
auto result = co_await client.async_get(uri);
std::cout << result.status << "\n";
result = co_await client.async_post(uri, "hello", req_content_type::string);
std::cout << result.status << "\n";
}
int main() {
coro_http_client client{};
async_simple::coro::syncAwait(get_post(client));
}
async_simple::coro::Lazy<void> websocket(coro_http_client &client) {
client.on_ws_close([](std::string_view reason) {
std::cout << "web socket close " << reason << std::endl;
});
client.on_ws_msg([](resp_data data) {
std::cout << data.resp_body << std::endl;
});
// connect to your websocket server.
bool r = co_await client.async_connect("ws://example.com/ws");
if (!r) {
co_return;
}
co_await client.async_send_ws("hello websocket");
co_await client.async_send_ws("test again", /*need_mask = */ false);
co_await client.async_send_ws_close("ws close reason");
}
async_simple::coro::Lazy<void> upload_files(coro_http_client &client) {
std::string uri = "http://example.com";
client.add_str_part("hello", "world");
client.add_str_part("key", "value");
client.add_file_part("test", "test.jpg");
auto result = co_await client.async_upload(uri);
std::cout << result.status << "\n";
result = co_await client.async_upload(uri, "test", "test.jpg");
}
async_simple::coro::Lazy<void> download_files(coro_http_client &client) {
// chunked download
auto result = co_await client.async_download("http://example.com/test.jpg",
"myfile.jpg");
std::cout << result.status << "\n";
// ranges download
result = co_await client.async_download("http://example.com/test.txt",
"myfile.txt", "1-10,11-16");
std::cout << result.status << "\n";
}
A C++ 20 coroutine library offering simple, light-weight and easy-to-use components to write asynchronous codes. See async_simple
These CMake options is used for yalantinglibs developing/installing itself. They are not effected for your project, because ylt is a head-only.
option | default value |
---|---|
INSTALL_THIRDPARTY | ON |
INSTALL_INDEPENDENT_THIRDPARTY | OFF |
option | default value |
---|---|
BUILD_EXAMPLES | ON |
BUILD_BENCHMARK | ON |
BUILD_UNIT_TESTS | ON |
BUILD_*(BUILD_CORO_RPC, BUILD_STRUCT_PACK etc) | ON |
COVERAGE_TEST | OFF |
GENERATE_BENCHMARK_DATA | ON |
CORO_RPC_USE_OTHER_RPC | ON |
These option maybe useful for your project. If you want to enable it in your project, see the cmake code here
option | default value |
---|---|
ENABLE_SSL | OFF |
ENABLE_PMR | OFF |
ENABLE_IO_URING | OFF |
ENABLE_FILE_IO_URING | OFF |
ENABLE_STRUCT_PACK_UNPORTABLE_TYPE | OFF |
ENABLE_STRUCT_PACK_OPTIMIZE | OFF |
In default, yalantinglibs will install thirdparty librarys in ylt/thirdparty
. You need add it to include path when compile.
If you don't want to install the thirdparty librarys, you can turn off cmake option -DINSTALL_THIRDPARTY=OFF
.
If you want to install the thirdparty independently (direct install it in system include path so that you don't need add ylt/thirdparty
to include path), you can use turn on cmake option -DINSTALL_INDEPENDENT_THIRDPARTY=ON
.
Here are the thirdparty libraries we used(Although async_simple is a part of ylt, it open source first, so we import it as a independence thirdparty library).
- asio
- async_simple
- openssl (optional)
- asio
- async_simple
- openssl (optional)
No dependency.
No dependency.
options:
./benchmark_client # [threads = hardware counts] [client_pre_thread = 20] [pipeline_size = 1] [host = 127.0.0.1] [port = 9000] [test_data_path = ./test_data/echo_test] [test_seconds = 30] [warm_up_seconds = 5]
see Build Website
- Create an issue in the issue template.
- Run tests and
git-clang-format HEAD^
locally for the change. - Create a PR, fill in the PR template.
- Choose one or more reviewers from contributors: (e.g., qicosmos, poor-circle, PikachuHyA).
- Get approved and merged.
yaLanTingLibs is distributed under the Apache License (Version 2.0) This product contains various third-party components under other open-source licenses. See the NOTICE file for more information.