Redesigning a relatively heavy and resource intensive video game to be run on an arduino
A program to run a 2D game built from scratch Bitmap files to be extracted onto an sd card which is then to be connected to the Arduino through an SPI bus... The 3 matrices represent the mapping of each of the following :
- Tile rendering
- Player Position
- Tile-Entity collission
Tile entity collision has not been implemented yet.
PS : This project is 4 years old from 2018 and has a quite a few bugs, and would probably not be restarted again...