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Redesigning a relatively heavy and resource intensive video game to be run on an arduino

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ArduinoMega_Game-Console

Redesigning a relatively heavy and resource intensive video game to be run on an arduino

A program to run a 2D game built from scratch Bitmap files to be extracted onto an sd card which is then to be connected to the Arduino through an SPI bus... The 3 matrices represent the mapping of each of the following :

  1. Tile rendering
  2. Player Position
  3. Tile-Entity collission

Tile entity collision has not been implemented yet.

PS : This project is 4 years old from 2018 and has a quite a few bugs, and would probably not be restarted again...

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Redesigning a relatively heavy and resource intensive video game to be run on an arduino

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