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I AM ASTRO BOT
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I AM ASTRO BOT

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AmelieHeinrich/README.md

Hi, I'm Amélie (any pronouns).

👩🏻‍💻 About Me

💡 I'm a french graphics programmer.
🎓 I'm currently studying game development at the G. Tech university in Paris.
👩🏻‍💻 I like core game engine programming, graphics programming, shader art, and making games for consoles and desktop.
💡 My favorite languages are C and C++, but I have experiences in other low level languages, like Odin, Zig, and Jai.
🛠 I have experience with technologies like DirectX 12, Vulkan, OpenGL, as well as console development such as the PS5.

🛠 Games I've worked on

I was able to work on Quantic Dream's rendering engine through an internship I was able to do during July-December 2023. Star Wars Eclipse (Quantic Dream) Screenshot

🛠 My current personal project, Oni

Oni is an experimental D3D12 renderer where I'm trying to implement as much state of the art rendering techniques as possible. Oni (C++, D3D12)

Socials

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  1. Oni Oni Public

    C++ D3D12 research renderer

    C++ 83 1

  2. aurora aurora Public

    3D render engine written in C with Vulkan

    C 13