The game begins with a Target Random Number that the user must match. Each Button is given a random value at the start of a new game. Clicking each Button will add the button's value to the users score. On each click, the game will compare the users score to the Target Random Number. If the user score is equal to the Target, the game resets and the win counter is incremented by one. If the user score is over the Target, the game resets and the loss counter is incremented by one. On each reset, the Target Random Number and all Button values are changed. In addition, in keeping with the game's theme, there is a Humanity Counter that will increment with each win, but will drop back to zero upon a loss.
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AndrewEHarding/Tokens-of-Victory-Game
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My take on crystal collector, based on Dark Souls.
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